
Real job — pulled straight from Zoox’s careers page · Verified July 16, 2026 · No reposts.
Job description
Zoox is hiring a Principal Software Engineer, Perception Architect — a full-time, based in Foster City, CA role. Apply directly on Zoox's careers page below.
Principal Software Engineer, Perception Architect
Team: Autonomy Software
Location: Foster City, CA
Commitment: Full-time
Workplace Type: hybrid
Salary:
In this role, you will:
- System Synthesis: Define the end-to-end perception architecture—assess new sensing (LiDAR, Radar, Camera) to the final fused world model.
- Hardware-Software Co-Design: Partner with Compute and Sensing teams to influence the design, ensuring our algorithms have the "computational oxygen" they need.
- Algorithmic Strategy: Lead the transition from current pipelines to AI innovation pipelines, while maintaining the safety and interpretability required for edge deployment.
- Future-Proofing: Evaluate emerging technologies and determine their viability for the 3-5 year roadmap.
- Performance Budgeting: Collaborate on rigorous metrics for latency and accuracy across diverse edge-computing environments.
- Lead cross functional teams: to create a viable plan to move to new platforms and unlock further technical capabilities for Perception systems. Coordinate projects across partner teams to make sure work is aligned with the overall org direction.
Qualifications
- Education: Ph.D. or MS in Computer Science, Robotics, Electrical Engineering, or a related field with a focus on Computer Vision.
- Experience: 8+ years in autonomous systems with at least 2 years in an architectural role, shipping and evolving perception systems
- Deep Domain Expertise: Mastery of systems focused on Computer Vision, Deep learning, Foundational models, Sensor Fusion, and State Estimation (SLAM, EKF/UKF). Deep understanding of sensor modalities and their impact to perception/autonomy systems, including: Camera, lidar, radar.
- Platform Proficiency: Deep understanding of hardware acceleration, component budgeting and transition to new platforms.
- Mathematical Rigor: Strong foundation in 3D geometry, linear algebra, and probabilistic robotics.
- Hands on Skills: Proficiency in C++ (production-grade) and Python (rapid prototyping). Ability to run experiments across system components and run metrics platforms.
- Soft Skills: Curious, Data driven, with ability to translate complex technical trade-offs to non-technical stakeholders and executive leadership.
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Frequently asked questions
What skills are required for Principal Software Engineer, Perception Architect at Zoox?
The required skills for Principal Software Engineer, Perception Architect at Zoox include: C++, Python, Computer Vision, Deep Learning, Robotics, Electrical Engineering.
What is the seniority level for Principal Software Engineer, Perception Architect at Zoox?
Principal Software Engineer, Perception Architect at Zoox is a Principal level position.
How do I apply for Principal Software Engineer, Perception Architect at Zoox?
You can view the full description and apply for Principal Software Engineer, Perception Architect at Zoox on EchoJobs: https://echojobs.io/job/zoox-principal-software-engineer-perception-architect-k3sua.