Woven Planet

Senior Software Engineer, HMI Simulation

Tokyo, Japan Remote Hybrid
Unreal Git C# Unity
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Description
Woven by Toyota is the mobility technology subsidiary of Toyota Motor Corporation. Our mission is to deliver safe, intelligent, human-centered mobility for all. Through our Arene mobility software platform, safety-first automated driving technology and Toyota Woven City — our test course for advanced mobility — we’re bringing greater freedom, safety and happiness to people and society. 

Our unique global culture weaves modern Silicon Valley innovation and time-tested Japanese quality craftsmanship. We leverage these complementary strengths to amplify the capabilities of drivers, foster happiness, and elevate well-being.

TEAM
Our mission is to achieve automated driving technology through data-driven development. To increase the speed and quality of software development, it is important to reproduce and validate the very many and complex traffic scenes that occur in the market. The App tool chain team develops simulation systems for testing automated driving software.

WHO ARE WE LOOKING FOR
You will take feature ideas and bring them from conception to reality with a focus on our automotive driving simulator. You're passionate about creating high-quality software and working with a diverse set of systems; from vehicle simulation and UI to networking. You feel comfortable working with teams involving engineers, designers, and researchers on everything from back-end to front-end systems.

RESPONSIBILITIES:

  • Design and write code for driving and HMI simulators
  • Perform code reviews to maintain a high quality of work across all projects
  • Address and resolve any issues or malfunctions in the simulation software or tools
  • Maintain software and system design documentation, and any changes made during the development process
  • Collaborate with design and engineering teams to understand requirements and find solutions that ensure interactive user experiences
  • Come to our office 3 days per our hybrid work policy and report to the manager in charge of simulation software in AD/ADAS

MINIMUM QUALIFICATIONS:

  • 4+ years as a software development engineer, and proficiency in C#
  • 1+ year making applications with 3D game engines such as Unity or Unreal
  • 1+ year experience with modern development tools (Git, Jira, Confluence, and Agile)
  • Professional English ability, both written and spoken

NICE TO HAVES:

  • Experience using Unity to have shipped a game or other project
  • Experience working on driving simulations
  • Knowledge of automotive systems
  • Experience implementing UX designs
All interviews will be arranged via Google Meet, unless otherwise stated.

WHAT WE OFFER
・Competitive Salary - Based on experience
・Work Hours - Flexible working time with NO core-hours
・Paid Holiday - 20 days per year (prorated)
・Sick Leave - 6 days per year (prorated)
・Holiday - Sat & Sun, Japanese National Holidays, and other days defined by our company
・Japanese Social Security - all applicable (Health Insurance, Pension, Workers’ Comp, and Unemployment Insurance, Long-term care insurance)
・In-house Training Program (software study/language study)

Our Commitment
・We are an equal opportunity employer and value diversity.
・Any information we receive from you will be used only in the hiring and onboarding process. Please see our privacy notice for more details.
Woven Planet
Woven Planet
Artificial Intelligence (AI) Automotive Autonomous Vehicles Software

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