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Senior Concept Artist, Vehicles/Props

Wargaming

Vilnius
Full-time
Salary not listedPosted 1w ago

Real job — pulled straight from Wargaming’s careers page · Verified August 5, 2026 · No reposts.

Job description

Wargaming is hiring a Senior Concept Artist, Vehicles/Props — a full-time, based in Vilnius role. Apply directly on Wargaming's careers page below.

Senior Concept Artist – Vehicles / Props (World of Tanks)

Location: Vilnius

Department: WoT Current (10005965)

Job Overview

World of Tanks is looking for a passionate, creative Senior Concept Artist to join our talented team. Our studio fosters a collaborative environment where your ideas are valued, and your contributions will have a direct impact on the game’s success. 
Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits! 

What will you do?

  • Concept Development: Create innovative and functional designs high-quality assets for games, including vehicle design, skins, immersive environments, engaging character designs, UI elements that enhance gameplay and fit seamlessly with the game's mechanics and player experience.
  • Collaboration: Work closely with the Art Director, Producer, and cross-disciplinary teams (Engineering, Animation, etc.) to ensure alignment across all aspects of the game development process.
  • Creative Ownership: Take full ownership of your work, with minimal guidance and a strong attention to detail.
  • Iteration and Revision: iterate on concept designs based on feedback from stakeholders, making necessary revisions to enhance aesthetics, functionality, and alignment with project.
  • Problem Solving: Identify design challenges quickly and propose creative, practical solutions during art reviews, pitches, and collaborative meetings.
  • Continuous Development: Contribute through hands-on mentorship to concept artists, supporting their skill growth and the ongoing improvement of workflows.
  • Action: Proactively seek and incorporate feedback, turning stakeholder insights into stronger outcomes.

What are we looking for?

  • Proven Experience: a strong portfolio demonstrating your concept art skills across a variety of styles and themes within the gaming industry.
  • Artistic Skills: proficiency in digital art tools and software, such as Photoshop, Procreate, or equivalent applications, with a keen understanding of composition, color theory, and visual storytelling.
  • Creativity: ability to generate original and innovative concepts that push the boundaries of visual design while staying true to the project's artistic direction.
  • Collaboration: strong communication and collaboration skills to effectively work within a multidisciplinary team and translate concepts into tangible assets that meet project requirements.
  • Adaptability: the flexibility to adapt your artistic style and approach to suit different project requirements, themes, and artistic directions.
  • Time Management: ability to manage multiple tasks and meet deadlines in a fast-paced and dynamic environment without compromising quality.
  • Passion for Games: a genuine passion for video games and a deep understanding of how concept art contributes to the overall gaming experience, driving player immersion and engagement.
  • English: Intermediate level or higher.

What additional skills will help you stand out?

  • Experience with 3D Software: familiarity with 3D modeling software, such as Maya or Blender, to create basic 3D mockups or reference models for concept art.
  • Experience with game engines.
  • Experience as a Team Leader.
  • Traditional Art Skills: proficiency in traditional art techniques, such as sketching, painting, or sculpting, to complement digital concept art creation and enhance visual storytelling.

Work mode

  • Onsite // Hybrid (2-3 days of work from the office).
  • This role is eligible for relocation & immigration support.
The salary range for this role in Vilnius is EUR 3600 - 5500 monthly gross.

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Vilnius include:

  • Additional paid time off 
  • Sick Leave Compensation
  • Pregnancy and Childbirth Leave Benefit
  • Career development and education opportunities within the company
  • Meal Allowance
  • Premium Private Health Care 
  • Mental well-being program (iFeel)
  • Perks discounts platform (over 450 exclusive discounts)
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • Company events 
  • Seniority Awards
  • Referral program - You can recommend the best talents to the company and receive a reward
Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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Frequently asked questions

How do I apply for Senior Concept Artist, Vehicles/Props at Wargaming?

You can view the full description and apply for Senior Concept Artist, Vehicles/Props at Wargaming on EchoJobs: https://echojobs.io/job/wargaming-senior-concept-artist-vehicles-props-world-of-tanks-si86y.