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Reinforcement Learning Engineer, Humanoid

Unreal Labs

On-site
London, UK
Full-time
Senior
3+ yrs
Salary not listedPosted 1w ago

Real job — pulled straight from Unreal Labs’s careers page · Verified October 23, 2026 · No reposts.

Job description

Unreal Labs is hiring a Reinforcement Learning Engineer, Humanoid — a full-time, based in London, UK role. Apply directly on Unreal Labs's careers page below.

RL Engineer | Humanoid

Department: AI/ML/Tech

Location: London

Employment Type: FullTime

Role: Reinforcement Learning Engineer – Manipulation
Company: Humanoid
Location: London, UK (King’s Cross) – on-site, five days a week
Job Type: Full-time

About Humanoid

Humanoid is building the world’s most capable, commercially scalable and safe humanoid robots. Its platform, HMND-01, is already deployed in real industrial environments, which makes Humanoid the most serious humanoid robotics company in Europe.

  • 300+ people, 34+ nationalities, flat structure: your decisions ship directly into real robots.

  • Offices in London (HQ, King’s Cross), Boston, Vancouver and San Diego.

  • Values: Speed, Ambition, Passion, Trust.

About the role

The VLA Core team builds the base vision-language-action model the whole company runs on, covering pre-training, world models and RL. In this role you use reinforcement learning, in simulation and on real hardware, to turn that model into high-performing, robust manipulation policies.

This is a senior individual contributor role with no management track. Robotics experience is not required: very few people have done RL on real robots, so strong RL in any domain is what matters. The team is research-adjacent, but the output is policies that work on the robot. Results are shared as blog posts, not papers.

What you are expected to do

  • Train language- and vision-conditioned manipulation policies with RL, in simulation and in the real world.

  • Build challenging and diverse suites of manipulation tasks in simulation.

  • Work with Teleoperations to collect trajectories in simulation for behaviour cloning.

  • Work with Testing and Operations to set up real-world RL training pipelines.

  • Find ways to bring policies trained in simulation to the real world (sim-to-real).

What you need to succeed

  • 3+ years building deep learning systems in industry or research, with shipped models or published work to show for it.

  • You have solved real problems with RL and deep neural networks, in any domain.

  • You have trained models yourself (architecture, training and inference) on at least one of: LLMs, VLMs, image or video generative models. Agent building or LLM integration work alone is not enough.

  • Strong Python and PyTorch or JAX. You can profile, debug numerics and write maintainable research code.

  • Strong coding fundamentals. The process includes a LeetCode-style coding round, so come prepared.

  • You are proactive: you can take an open, messy problem and drive it without waiting for a spec. You document experiments clearly and explain trade-offs crisply.

  • Working English.

Nice to have

  • Experience with robotics simulators (Isaac Sim, MuJoCo, etc.).

  • Experience applying RL to robotics.

  • Experience building infrastructure for large-scale RL (e.g. Ray).

  • Publications at ICLR, ICML, NeurIPS or equivalent open-source contributions.

  • Familiarity with OpenVLA, Physical Intelligence (π) models or similar open VLA frameworks.

Interview process

  • Intro call with Igor, hirehire’s AI researcher.

  • HR screen with Humanoid.

  • Coding round (LeetCode-style).

  • RL specialization interview.

  • Technical execution interview: how you work, collaborate and drive problems.

  • Optional chat with a tech leader.

What you get

  • Salary: a wide range, set by the level you show in the interviews.

  • Equity: stock options with meaningful upside as Humanoid scales.

  • 30+ paid days off: 23 days annual leave, all UK bank holidays and a company shutdown between Christmas and New Year.

  • Private healthcare: fully funded, including virtual and in-person care.

  • Pension: 8% total contribution (5% employee, 3% employer) on full earnings.

  • Daily food: free breakfast, catered lunch and snacks in the office.

  • Real ownership: direct access to founding leadership, real input on product direction and room to drive key initiatives from day one.

  • Visa sponsorship and relocation to London.

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Frequently asked questions

What skills are required for Reinforcement Learning Engineer, Humanoid at Unreal Labs?

The required skills for Reinforcement Learning Engineer, Humanoid at Unreal Labs include: Python, PyTorch, Deep Learning, LLM.

What is the seniority level for Reinforcement Learning Engineer, Humanoid at Unreal Labs?

Reinforcement Learning Engineer, Humanoid at Unreal Labs is a Senior level position.

How do I apply for Reinforcement Learning Engineer, Humanoid at Unreal Labs?

You can view the full description and apply for Reinforcement Learning Engineer, Humanoid at Unreal Labs on EchoJobs: https://echojobs.io/job/unreal-labs-rl-engineer-humanoid-jbexp.