Ubisoft logo

Senior Technical Animator

Ubisoft

On-site
Montreal, QC
Full-time
Senior
Salary not listedPosted 44m ago

Real job — pulled straight from Ubisoft’s careers page · Verified October 17, 2026 · No reposts.

Job description

Ubisoft is hiring a Senior Technical Animator — a full-time, based in Montreal, QC role. Apply directly on Ubisoft's careers page below.

Senior Technical Animator - [March of Giants]

Location: Montreal, QC, ca

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Senior Technical Animator on March of Giants at Ubisoft Montreal, you will support, improve, and innovate animation systems used in game production. You will work closely with animators, riggers, game designers, and programmers to ensure animation systems are efficient, reliable, and aligned with creative and technical goals.

What you’ll do:

  • Support and evolve animation systems, including motion capture, facial animation, and lip sync;
  • Collaborate with animators and riggers to develop and maintain animation rigs and procedural systems;
  • Analyze production needs and propose tools, workflows, and best practices;
  • Perform technical validation of animation assets and support animators in nodal system creation;
  • Support the integration of animations into the game engine;
  • Prototype and test animation and physics systems directly in the engine;
  • Maintain and improve the animation production workflow and related tools;
  • Create and maintain clear technical documentation for the animation team.

Qualifications

  • Strong understanding of game engine animation workflows;
  • Solid knowledge of animation principles, anatomy, and body mechanics;
  • Experience with Unreal Engine and Blueprints;
  • Experience with rigging, inverse kinematics, and state machines;
  • Ability to create or adapt tools using scripting languages such as Python or MaxScript;
  • Familiarity with digital content creation software for animation;
  • Basic skills in modeling and animation to support technical tasks;
  • Strong collaboration and communication skills across disciplines;
  • Detail-oriented, proactive, and adaptable approach to problem solving.

What to send our way

  • Your CV highlighting relevant skills and experiences.
  • Examples of technical animation work, tools, or systems you have contributed to.

Get Senior Technical Animator jobs like this→

New roles from thousands of companies land hourly, straight from their careers pages. Get the freshest matches by email so you never miss one.

Email me new jobs
Ubisoft logo

Senior Technical Artist - Characters (Unreal)

Montreal, QC
✓ From careers page· 43m ago
Ubisoft logo

Senior Technical Artist, Characters (Unreal)

Montreal, QC
✓ From careers page· 43m ago
Ubisoft logo

Senior Technical Animator

Montreal, QC
✓ From careers page· 44m ago
NBCUniversal logo

Lead Engine Programmer

Montreal, QC
✓ From careers page· 20h ago

Frequently asked questions

What skills are required for Senior Technical Animator at Ubisoft?

The required skills for Senior Technical Animator at Ubisoft include: Unreal, Blueprint Reading, Python, Collaboration, Communication.

What is the seniority level for Senior Technical Animator at Ubisoft?

Senior Technical Animator at Ubisoft is a Senior level position.

How do I apply for Senior Technical Animator at Ubisoft?

You can view the full description and apply for Senior Technical Animator at Ubisoft on EchoJobs: https://echojobs.io/job/ubisoft-senior-technical-animator-march-of-giants-84vts.