Software Engineer (Fixed Term)

C# Android Unity

Your Title: Software Engineer

Job Location: Remote, New Zealand

Our Department: Survey and Mapping

Duration: Fixed-Term (6 Months)

What You Will Do

In this role as a Software Engineer within Survey & Mapping, you will assist with the development of Trimble Virtual World.

As part of our mostly Christchurch-based development team, you will be involved in the development of an application that spans 3D game engines, geodetics, mapping sensors, site digital twins, BIM, cloud connectivity, education platforms, HCI input devices and much more.

A particular focus will be support for Trimble Virtual World, a platform that allows users to experience an immersive site simulation of Trimble's field products and services for the next generation of Education, Training, Product Demonstrations, Site Safety & Site Planning. Development is cross-platform C# on Windows, Android and WebGL.

You will work in collaboration with the Product Manager, Applications Specialists, Engineering Manager, and other Software Engineers, both locally and in Trimble facilities worldwide.


  • Development in Unity 3D / C# in a desktop environment

  • Understanding, analysing, designing, implementing, and testing new features

  • Analysing, fixing, and testing bugs

  • Perform routine assignments at a professional level appropriate to your job progression

  • Possess conceptual knowledge of theories, practices, and procedures within a job family

  • Follow standard practices and procedures in analysing problems from which answers can be readily obtained

  • Receive detailed instruction, guidance, and direction from other senior-level roles

  • Apply general knowledge of business developed through education or experience

  • Use existing procedures to solve standard problems; analyses information and standard practices to make judgments; works on problems of limited scope; and applies company policies and procedures to resolve routine issues

  • Any other duties directed by Management as and when required

What Skills and Experience You Should Bring

  • Bachelor in Software Engineering, Product Design (Gaming), or a related degree

  • 2+ years of software engineering skills

  • Experience in application development within Unity 3D

  • Experience with Visual Studio, Source control, Agile development process

  • Motivated team player with prioritisation skills

  • Collaborative verbal and written communication and working style

  • Curiosity and willingness to learn

Trimble’s Inclusiveness Commitment

We believe in celebrating our differences. That is why our diversity is our strength. To us, that means actively participating in opportunities to be inclusive. Diversity, Equity, and Inclusion have guided our current success while also moving our desire to improve. We actively seek to add members to our community who represent our customers and the places we live and work.

We have programs in place to make sure our people are seen, heard, and welcomed and most importantly that they know they belong, no matter who they are or where they are coming from.

Trimble’s Privacy Policy

1. To maintain the Beta release of Virtual World for Education, Training and Sales Demo use cases. Fixing bugs on the current feature set. As the release reaches more customers around the world, issues will come up that are unexpected that will need to be resolved

2.To explore the use of Virtual World to support Geospatial + BCFS' current product portfolio with Advanced Visualization and Simulation capabilities. The focus will be on adding value to our existing and upcoming product lines: Trimble Business Center, Seurat Point Clouds, Trimble Access, T4D, Mobile Mapping (and others to be determined)

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