Senior Unity Game Developer (Casual Games)
Team: Game Development
Location: Ho Chi Minh City
Commitment: Full-time
Workplace Type: onsite
Key Responsibilities
- Develop and maintain a Core Framework: Contribute in designing, implementing and maintaining a framework that serves as the foundation for our game projects, enabling teams to accelerate game production.
- Gameplay Development: Develop core gameplay and logic, ensure the technical solutions follow the Unity best-practices and full-fill product requirements and our quality standard.
- Performance Optimization: Focus on optimizing memory usage, RAM, and bundle size, ensuring high-performance standards across projects.
- Integrate Third-Party Services: Integrate third-party libraries, SDKs, and APIs (e.g., Firebase, Ads, Analytics, Game Services…) in the most optimized way to reduce resource usage and ensure seamless performance.
- Ensure Stability and Reliability: Implement practices and systems to maintain low ANR (Application Not Responding) and Crash Rates, ensuring a stable and reliable gaming experience for users.
- Create Reusable Components: Develop scalable, reusable components, frameworks, and tools that support the overall development pipeline and enable fast prototyping and production.
- Cross-Functional Collaboration: Partner with various teams to identify needs, implement solutions, and integrate new tools and systems that enhance productivity and quality.
- Documentation and Best Practices: Document core systems, establish coding and architecture standards, and guide teams in adhering to best practices for efficient development.
Required Qualifications
- Experience: 4+ years of hands-on experience with Unity, including significant experience in core systems, framework development, and third-party integration.
- Technical Skills: Strong proficiency in C# and Unity, with a deep understanding of Unity’s architecture, asset management, memory management, garbage collection, and platform-specific constraints.
- Optimization Expertise: Proven experience in profiling and optimizing Unity projects, including RAM, CPU, and GPU usage, to ensure high performance across multiple platforms.
- Cross-Functional Collaboration: Demonstrated ability to work effectively with developers, artists, animators, and designers, fostering a collaborative and productive environment.
- Process Optimization: Proven experience in establishing and optimizing processes that enhance collaboration, speed, and efficiency within multi-disciplinary teams.
- Tooling and Pipeline Development: Experience with Unity’s custom editor tools, ScriptableObject, Addressable Assets, and asset management, along with a deep understanding of Unity’s pipeline.
- Code Quality and Standards: Strong skills in writing maintainable, scalable, and modular code, with knowledge of SOLID principles, design patterns, and best practices in Unity.
- Analytical and Problem-Solving Skills: Strong ability to troubleshoot and resolve complex technical issues, with a focus on stability (low ANR/crash rates) and performance.
- Portfolio: A portfolio of completed Unity projects showcasing your work in core systems, performance optimization, or tool and framework development.
- Native Vietnamese
- Knowledge of multi-threading and asynchronous programming in Unity
- Experience with shader programming and graphics optimization, including Unity's rendering pipeline and custom shader development
- Advanced understanding of Unity’s UI Systems or custom UI frameworks
- Experience with backend integration or live-ops services
- Prior experience with mobile platform optimization, especially for iOS and Android
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