
Real job — pulled straight from Shield AI’s careers page · Verified September 10, 2026 · No reposts.
Job description
Shield AI is hiring a Staff Engineer, Perception — a full-time, based in London role. Apply directly on Shield AI's careers page below.
Staff Engineer, Perception (R5611)
Team: Flight System Integration
Location: London
Commitment: International Office Entity
Workplace Type: hybrid
Shield AI’s mission is to protect service members and civilians with intelligent systems. We are seeking a Senior or Staff Robotics Perception Engineer to develop and deploy advanced perception and navigation capabilities for autonomous aircraft operating in complex and GNSS-denied environments.
This role requires deep expertise in visual-inertial odometry (VIO), visual SLAM, vision-based navigation, state estimation, and camera–IMU sensor fusion. You will take algorithms from early-stage prototypes through embedded implementation, field testing, and flight validation on operational autonomous platforms.
This is not a general AI/ML or object-detection role. We are looking for an engineer whose core expertise lies at the intersection of robotics perception, VIO/SLAM, state estimation, camera and inertial sensing, and real-time embedded deployment.
What you'll do:
- Design, develop, and deploy VIO, visual SLAM, visual localization, and vision-based navigation capabilities for autonomous aircraft.
- Develop robust state-estimation and sensor-fusion solutions using cameras, IMUs, and other onboard sensors.
- Build geometric computer-vision components, including feature tracking, optical flow, pose estimation, triangulation, and visual localization.
- Develop geo-localization and map-matching capabilities using satellite, aerial, or orthophoto imagery.
- Integrate perception and navigation algorithms with flight-control and autonomy systems.
- Implement and optimize algorithms in C++ for real-time operation on embedded Linux platforms.
- Develop and maintain real-time camera and video-processing pipelines using technologies such as GStreamer and V4L2.
- Optimize workloads for NVIDIA Jetson, Orin, or comparable embedded-compute platforms, including CUDA and TensorRT where appropriate.
Required qualifications:
- Significant hands-on experience developing robotics perception or navigation systems.
- Strong expertise in VIO, visual SLAM, vision-based navigation, or GNSS-denied localization.
- Deep understanding of camera–IMU sensor fusion, state estimation, calibration, and time synchronization.
- Strong knowledge of geometric computer vision, including feature tracking, optical flow, pose estimation, triangulation, and visual localization.
- Experience deploying perception or navigation capabilities on UAS/UAVs or other autonomous robotic platforms.
- Strong C++ development skills and experience working in Linux environments.
Preferred qualifications:
- Experience with NVIDIA Jetson, Orin, or similar embedded-compute platforms.
- Experience optimizing perception workloads using CUDA, TensorRT, or comparable acceleration technologies.
- Hands-on experience with GStreamer, V4L2, camera pipelines, and real-time video processing.
- Experience deploying containerized software to embedded platforms using Docker.
- Experience with vision-based navigation, geo-localization, or map matching using satellite, aerial, or orthophoto imagery.
- Familiarity with frameworks and libraries such as OpenVINS, VINS-Fusion, ORB-SLAM3, GTSAM, Ceres Solver, OpenCV, or Kalibr.
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Frequently asked questions
What skills are required for Staff Engineer, Perception at Shield AI?
The required skills for Staff Engineer, Perception at Shield AI include: C++, Python, Linux, Agile.
What is the seniority level for Staff Engineer, Perception at Shield AI?
Staff Engineer, Perception at Shield AI is a Staff level position.
How do I apply for Staff Engineer, Perception at Shield AI?
You can view the full description and apply for Staff Engineer, Perception at Shield AI on EchoJobs: https://echojobs.io/job/shield-ai-staff-engineer-perception-r5611-wwwia.