Senior UI Engineer
Location: United States (Remote)
Department: Engineering
Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.
Our Role
Rushdown Studios is looking for an experienced UI Engineer to join us in support of our partner studio! In this role, you’ll work with our partner, as well as our internal team, to design and implement a range of systems in support of a streamlined player experience.
Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it’s not mandatory; we encourage you to apply even if you don’t meet all of the requirements listed below!
Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CT, DE, GA, KS, MA, MD, NC, OH, PA, TX, WI).
Responsibilities
- Ramp up quickly with an existing codebase.
- Research and propose improvements to UI processes and pipelines.
- Develop best practices for the team for performant use of UMG and Slate.
- Profile the game’s UI in Unreal Engine and prioritize resulting performance fixes.
- Write UI code that can be repurposed as needed across multiple menus.
Requirements
- Three (3) years of professional experience with C++ and Unreal Engine, including the Unreal Motion Graphics (UMG) UI Designer and Slate UI Framework.
- Demonstrated proficiency in developing user interfaces for PC or console games.
- Experience with memory management tooling and profiling.
- Deep understanding of UI design principles and usability.
- Keen eye for detail.
- Willingness to selflessly put player experiences first — before even your own code and ego.
- Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.
Nice-to-Haves
- Familiarity with Coherent, Scaleform, or ActionScript.
- Experience modding games in any capacity.
Benefits:
- Compensation: $100,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
- 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
- Medical, Dental, and Vision Insurance
- Annual Video Game Budget
- 401(k) Retirement Plan
- Paid Parental Leave
EEO Statement
At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.
We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.
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