Roblox

Senior Software Engineer, Open Cloud

San Mateo, CA
USD 197k - 243k
API OAuth2.0 HTTP
Description

Senior Software Engineer - Open Cloud

Location: San Mateo, CA, United States

Department: Software Engineering

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Senior Software Engineer, you will help define the next generation of creation on the Roblox platform. The Creator team own the Open Cloud platform which underpins all of Roblox’s public HTTP APIs. Our platform enables the company to support creator and AI agent automation of tasks like community management, CI/CD and in-game economy management.

You Are:

  • 3+ years of industry experience building Internet-facing backend systems.
  • Familiar with using developer-facing HTTP APIs.
  • Understand the difference between authentication and authorization.
  • Familiar with OAuth2.0 at a conceptual level.
  • Comfortable owning projects end to end, including involvement in setting product goals.
  • Ideally, experienced with shipping and maintaining developer-facing APIs.
  • Ideally, experienced running a developer-facing platform - whether for ‘company-internal’ developers or a public platform.

You Will:

  • Help build the systems that enable product teams at Roblox to expose their APIs, authorize access to them, publish docs, and communicate with users.
  • Work across the whole stack to solve problems for Roblox creators.
  • Take ownership of projects throughout their full lifecycle, from conception to post-shipping monitoring and iteration.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$196,750$243,290 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Roblox
Roblox

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