Product Madness logo

Principal Technical Artist

Product Madness

Hybrid
Barcelona, Spain
Full-time
Principal
5+ yrs
Salary not listedPosted 25m ago

Real job — pulled straight from Product Madness’s careers page · Verified November 11, 2026 · No reposts.

Job description

Product Madness is hiring a Principal Technical Artist — a full-time, based in Barcelona, Spain role. Apply directly on Product Madness's careers page below.

Principal Tech Artist

Location: Barcelona, Spain

Remote Type: Hybrid

Time Type: Full time

Job Description

We are seeking a highly skilled technical artist to help shape the future of our Unity based mobile title. In this role you will be the go-to expert leading the implementation of visual features, bridging the gap between art and engineering. You will play a key role in evolving the tech art team’s tooling and workflows, demonstrating your deep understanding of the graphics pipeline, mobile optimization, and software development principles.

What you'll do

  • Be the go-to person for addressing any critical technical art implementation to ensure that asset creation follows accurate guidelines.

  • Identify the opportunities for, and create the custom tooling required to empower the technical art team.

  • Drive technical solutions to achieve high visual fidelity while balancing the hardware limitations of target mobile platforms.

  • Collaborate closely with developers and artists to implement new game features and UI designs.

  • Support Junior TAs on boarding and training

What we're looking for

  • 5+ years of relevant industry experience using Unity.

  • Advanced knowledge of the real time graphic pipeline, shader programming and the Unity Engine.

  • Extensive experience authoring GLSL shaders in shaderlab.

  • The ability to make targeted optimisations from analysis using profiling and benchmarking tools.

  • Strong proficiency in C#, with the ability to create custom components and tools for automation and expanding the capabilities of the Unity UI system.

  • An expert understanding of the Unity UI system.

  • Solid knowledge of 3D/2D art asset creation software.

  • Mobile game development experience is highly desirable.

  • Proficiency with Git and modern version control workflows.

  • Strong written and verbal communication skills in English.

  • Excellent interpersonal skills with a team-oriented, collaborative attitude.

This job description may have been reviewed and enhanced using AI-assisted tools to improve clarity, consistency, and inclusivity. All final content, role requirements and hiring decisions remain subject to human review and approval by Aristocrat.

Compensation Philosophy

We offer a comprehensive pay and benefits package designed to stay competitive in the market, support your wellbeing, and recognise your contribution to our success. Our approach is underpinned by a pay-for-performance belief in rewarding individual impact. Your specific compensation package will be determined by factors such as your skills, experience, qualifications, and location.

Depending on your role and location, you may be eligible for annual bonuses and incentives, health and wellbeing benefits, paid time off, retirement plans, insurance coverage, and other local or statutory benefits.

Specific details about compensation and benefits for this position will be discussed during the recruitment process.

Get Principal Technical Artist jobs like this→

New roles from thousands of companies land hourly, straight from their careers pages. Get the freshest matches by email so you never miss one.

Email me new jobs
Product Madness logo

Lead Unity Developer

London, UK
✓ From careers page· 24m ago
Pavago logo

Video Game Developer

Remote · PK-eligible
✓ From careers page· 5h ago
Pulselive logo

Unity Intern

Alkmaar
✓ From careers page· 18h ago
NBCUniversal logo

Development QA Tester

Montreal, QC
✓ From careers page· 1d ago

Frequently asked questions

What skills are required for Principal Technical Artist at Product Madness?

The required skills for Principal Technical Artist at Product Madness include: Unity, C#, Git.

What is the seniority level for Principal Technical Artist at Product Madness?

Principal Technical Artist at Product Madness is a Principal level position.

How do I apply for Principal Technical Artist at Product Madness?

You can view the full description and apply for Principal Technical Artist at Product Madness on EchoJobs: https://echojobs.io/job/product-madness-principal-tech-artist-0mnr4.