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PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
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Poste - Programmeur·euse Senior – Jouabilité Réseau
Nous sommes à la recherche d’un·e Programmeur·euse Senior - Réseaux pour se joindre à notre équipe. Vous serez responsable du développement et de l’enrichissement des solutions de code réseau de base du jeu. En utilisant votre solide formation technique et votre profonde compréhension de l’architecture réseau, vous fournirez des solutions solides pour les systèmes qui permettent des expériences de jeu fluides. En tant qu’expert·e réseau, vous contribuerez à encadrer et à soutenir les développeurs·euses de contenu et les programmeur·euses jouabilité.
Reporting
Le·La Programmeur·euse Senior – Réseaux relèvera du·de la Directeur·trice des Programmes Techniques.
Responsabilités et tâches
Concevoir, mettre en œuvre et tester les fonctionnalités et fonctionnalités réseau de nos jeux en utilisant C++, Unreal Engine et d’autres outils.
Collaborer avec les programmeurs de gameplay, les concepteurs·rices, les artistes et les producteurs·rices pour s’assurer que le code réseau répond aux exigences de conception et de performance du jeu.
Déboguer et résoudre les problèmes et bugs réseau sur différentes plateformes et optimiser les systèmes pour une latence optimale.
Rechercher et évaluer de nouvelles technologies et techniques pour améliorer les performances, la fiabilité et la sécurité du réseau de nos jeux.
Documenter et maintenir le code et les systèmes réseau.
Analyser diverses mesures de performance et optimiser les systèmes.
Expérience et compétences
Plus de 8 ans d’expérience dans l’industrie du jeu avec des contributions significatives à des titres AAA dans des rôles techniques seniors.
Bonne compréhension du langage C++, de Unreal Engine et des concepts de programmation réseau tels que TCP/IP, UDP, sockets, NAT, peer-to-peer, client-serveur, join-in-progress, RPCs, Linux.
Expérience du développement de jeux multijoueurs en ligne, tels que la réplication, la synchronisation, la compensation de latence, la détection de coups, la réplication du mouvement du personnage du joueur.
Connaissance de l’architecture client/serveur, de la réplication des données, de la synchronisation, de la compensation de lag, des techniques anti-triche, des taux de tick du serveur.
Compétences avancées en débogage ; Maîtrise des outils et méthodes de débogage pour le code et les systèmes réseau.
Excellentes compétences en communication et en travail d’équipe.
Expérience du développement sur plusieurs plateformes.
Qualifications recherchées
Expérience avec UE5, ReplicationGraph, Iris.
Expérience de travail sur un titre multijoueur.
Expérience de travail sur un jeu en direct
Expérience avec l’environnement et la boîte à outils de développement PS5.
Position - Senior Gameplay Network Programmer
We are looking for an experienced Network Programmer to join the Haven Entertainment Studios project team. The Senior Network Programmer will be responsible for developing and enriching core game network code solutions. Using your strong technical background and deep understanding of network architecture, you will provide solid solutions for systems that enable seamless and smooth gameplay experiences for our players. As network expert, you will contribute to mentoring and supporting content developers and gameplay engineers.
Reporting
The Senior Network Programmer will report to the Technical Producer.
Responsibilities and Duties
Design, implement, and test network features and functionality for our games using C++, Unreal Engine, and other tools.
Collaborate with gameplay programmers, designers, artists, and producers to ensure the network code meets the game design and performance requirements.
Debug and troubleshoot network issues and bugs across different platforms and optimize systems for optimal latency.
Research and evaluate new technologies and techniques to improve the network performance, reliability, and security of our games.
Document and maintain the network code and systems.
Analyze various performance metrics and optimize systems
Plan work effectively, and provide realistic updates on progress to your team and managers
Experience and skills required
8+ years of experience in the game industry with significant contributions to AAA titles in senior technical roles
Strong understanding of C++ language, Unreal Engine, and network programming concepts such as TCP/IP, UDP, sockets, NAT, peer-to-peer, client-server, join-in-progress, RPC, Linux
Experience with online multiplayer game development, such as replication, synchronization, latency compensation, hit detection, player character movement replication.
Knowledge of client/server architecture, data replication, synchronization, lag compensation, anti-cheat techniques, server tick rates
Advanced debugging skills; Proficient with debugging tools and methods for network code and systems.
Excellent communication and teamwork skills.
Experience developing on multiple platforms
Preferred Qualifications
Experience with UE5, Replication Graph, Iris
Experience working on multiplayer title
Experience working on live game
Experience with PS5 development environment and toolkit
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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