
Real job — pulled straight from Panic Button’s careers page · Verified May 23, 2026 · No reposts.
Job description
Panic Button is hiring a Software Engineer, Graphics — a full-time, based in Austin, TX role. Apply directly on Panic Button's careers page below.
Software Engineer, Graphics (Mid to Senior)
Location: Austin, TX
Department: Engineering
Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques.
Requirements
- Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL)
- Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques
- Experience debugging rendering issues
- Experience profiling and optimizing both CPU and GPU utilization
- 2+ years C++ development and graphics programming experience
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Frequently asked questions
What skills are required for Software Engineer, Graphics at Panic Button?
The required skills for Software Engineer, Graphics at Panic Button include: C++.
What is the seniority level for Software Engineer, Graphics at Panic Button?
Software Engineer, Graphics at Panic Button is a Mid Level / Senior level position.
How do I apply for Software Engineer, Graphics at Panic Button?
You can view the full description and apply for Software Engineer, Graphics at Panic Button on EchoJobs: https://echojobs.io/job/panic-button-software-engineer-graphics-mid-to-senior-vb59y.