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Software Engineer, Graphics

Panic Button

On-site
Austin, TX
Full-time
Mid Level
Senior
2+ yrs
Salary not listedPosted 3mo ago

Real job — pulled straight from Panic Button’s careers page · Verified May 23, 2026 · No reposts.

Job description

Panic Button is hiring a Software Engineer, Graphics — a full-time, based in Austin, TX role. Apply directly on Panic Button's careers page below.

Software Engineer, Graphics (Mid to Senior)

Location: Austin, TX

Department: Engineering

Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques.

Requirements

  • Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL)
  • Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques
  • Experience debugging rendering issues
  • Experience profiling and optimizing both CPU and GPU utilization
  • 2+ years C++ development and graphics programming experience

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Frequently asked questions

What skills are required for Software Engineer, Graphics at Panic Button?

The required skills for Software Engineer, Graphics at Panic Button include: C++.

What is the seniority level for Software Engineer, Graphics at Panic Button?

Software Engineer, Graphics at Panic Button is a Mid Level / Senior level position.

How do I apply for Software Engineer, Graphics at Panic Button?

You can view the full description and apply for Software Engineer, Graphics at Panic Button on EchoJobs: https://echojobs.io/job/panic-button-software-engineer-graphics-mid-to-senior-vb59y.