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System Software Engineer, Base OS

NVIDIA

On-site
Taipei, Taiwan
Full-time
Internship
Salary not listedPosted 3h ago

Real job — pulled straight from NVIDIA’s careers page · Verified October 15, 2026 · No reposts.

Job description

NVIDIA is hiring a System Software Engineer, Base OS — a full-time, based in Taipei, Taiwan role. Apply directly on NVIDIA's careers page below.

System Software Engineer - Base OS (RDSS Intern)

Location: Taiwan, Taipei

Time Type: Full time

Job Description

By submitting your resume, you’re expressing interest in our 2027 RDSS (Research and Development Substitute Services) program. Please confirm your eligibility with the local district office before applying the role.

NVIDIA’s invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. We're looking to grow our company, and build our teams with the most resourceful people in the world. Join us at the forefront of technological advancement.

What you'll be doing:

  • The NVIDIA Vera Superchips are the foundation for the next generation of AI and HPC platforms. Your role as a Base OS Engineer is to enable Vera within Linux distros such as Ubuntu, RedHat and SLES, and to support both internal validation teams of Vera MGX systems.

  • Work closely with external partners and customers to enable their preferred kernels and distros on MGX platforms!

  • Partner with Hardware and Firmware development teams to bring up new NVIDIA platforms, from power on to OS boot.

What we need to see:

  • BS or Masters in computer science, or related field or equivalent experience.

  • Excellent C and Python programming skills. Expertise in coding is crucial to your success in this role.

  • Familiarity with at least one major Linux distro (Ubuntu, RedHat, SLES) is required.

  • Knowledge of OS concepts such as filesystems, job scheduling, device drivers, and storage, is required.

  • Excellent communication and planning skills.

Ways to stand out from the crowd:

  • Knowledge of virtualization concepts such as device passthrough and SR-IOV is desired.

  • Background in PCIe, USB, and similar low level protocols is recommended.

  • Experience with UEFI and BMC firmware is strongly favored.

  • Having written software in GitHub with exposure to the opensource development life cycle is desired.

  • Experience with complex system-level debugging is invaluable.

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us. If you're creative and autonomous, we want to hear from you!

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Frequently asked questions

What skills are required for System Software Engineer, Base OS at NVIDIA?

The required skills for System Software Engineer, Base OS at NVIDIA include: C, Python, Linux, PCIe.

What is the seniority level for System Software Engineer, Base OS at NVIDIA?

System Software Engineer, Base OS at NVIDIA is a Internship level position.

How do I apply for System Software Engineer, Base OS at NVIDIA?

You can view the full description and apply for System Software Engineer, Base OS at NVIDIA on EchoJobs: https://echojobs.io/job/nvidia-system-software-engineer-base-os-rdss-intern-koc0y.