
Real job — pulled straight from NVIDIA’s careers page · Verified August 22, 2026 · No reposts.
Job description
NVIDIA is hiring a Senior Software Engineer, Topography — a full-time, remote role ($184k–$288k). Apply directly on NVIDIA's careers page below.
Senior Software Engineer - Topography
Location: US, CA, Santa Clara, US, Remote
Time Type: Full time
Job Description
Are you passionate about Kubernetes and AI and want to help build the best platform for ML/AI infrastructure? Do you thrive when your work directly empowers teams to push the boundaries of what's possible? We're a collaborative group of engineers, architects, and SREs who are passionate about building and nurturing the declarative, Kubernetes-native control plane that powers GPU-accelerated infrastructure across multiple cloud providers.
We are building a platform that gathers topology related information from multiple sources and systems, aggregates and normalizes that data, and makes it available to provisioning systems and workload schedulers. We are looking for Senior Software Engineer who will be directly involved in not only helping maintain this critical open-source project for the community, but interfacing with bleeding edge NVIDIA hardware to ensure GPU to GPU communication is optimized for large-scale workloads across multiple providers.
What you'll be doing:
Building a system that gathers topology related information from multiple sources
Taking data collected to aggregate and normalize the data to make it available for provisioning systems and workload schedulers
Direct contributor in a critical open-source project, Topograph
Interacting with the latest and greatest hardware to ensure new product launches have the most efficient scheduling capabilities
What we need to see:
At least 8 years of relevant experience
Bachelor’s degree in Computer Science, Software Engineering, Computer Engineering, or a related technical field, or equivalent experience.
Strong production engineering experience in Go or another systems language.
Experience with distributed systems, Kubernetes, Slurm/Slinky, Linux, containers, APIs, and CI.
Ability to design clean interfaces between discovery logic, data models, and scheduler output.
Familiarity with networking, cluster topology, cloud infrastructure, or large-scale compute systems.
Excellent testing, debugging, documentation, and code review habits:
Ways to stand out from the crowd:
Experience with GPU clusters, NVLink, InfiniBand, Ethernet fabrics, or HPC.
Hands-on work with Kubernetes scheduling, Slurm/Slinky topology, DRA, Kueue, Slinky, or device plugins.
Experience integrating with cloud provider topology APIs or cluster metadata systems.
NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services. Our work opens up new universes to explore, enables amazing creativity and discovery, and powers what were once science fiction inventions from artificial intelligence to autonomous cars. NVIDIA is looking for great people like you to help us accelerate the next wave of artificial intelligence. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us. If you're a creative, curious, and driven technical leader, we want to hear from you!
#LI-Remote
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Get Software Engineer jobs like this→
New roles from thousands of companies land hourly, straight from their careers pages. Get the freshest matches by email so you never miss one.
Email me new jobsSimilar jobs




Senior Platform Software Engineer, Platform Architect
Frequently asked questions
What is the salary for Senior Software Engineer, Topography at NVIDIA?
The estimated salary range for Senior Software Engineer, Topography at NVIDIA is $184,000 - $288,000 USD per year.
Is Senior Software Engineer, Topography at NVIDIA a remote job?
Yes, Senior Software Engineer, Topography at NVIDIA is a remote position. Candidates in Santa Clara, CA may be preferred.
What skills are required for Senior Software Engineer, Topography at NVIDIA?
The required skills for Senior Software Engineer, Topography at NVIDIA include: Go, Kubernetes, Linux, API, Ethernet, AI, Machine Learning.
What is the seniority level for Senior Software Engineer, Topography at NVIDIA?
Senior Software Engineer, Topography at NVIDIA is a Senior level position.
How do I apply for Senior Software Engineer, Topography at NVIDIA?
You can view the full description and apply for Senior Software Engineer, Topography at NVIDIA on EchoJobs: https://echojobs.io/job/nvidia-senior-software-engineer-topography-zlz5q.