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Senior Research Engineer, Interactive World Models

NVIDIA

Remote
Full-time
Salary not listedPosted 12m ago

Real job — pulled straight from NVIDIA’s careers page · Verified August 22, 2026 · No reposts.

Job description

NVIDIA is hiring a Senior Research Engineer, Interactive World Models — a full-time, remote role. Apply directly on NVIDIA's careers page below.

Senior Research Engineer, Interactive World Models

Location: US, CA, Santa Clara

Time Type: Full time

Job Description

FlashDreams and FastGen are NVIDIA’s core technologies for turning video models into real-time world simulations. The stack spans model adaptation for faster generation and richer control, plus the execution layer that runs those models as responsive experiences. We develop and ship this technology in pursuit of generative worlds that people can explore and direct. The work can enable autonomous-driving simulation, robot policy development and testing, game worlds, medical simulation, and virtual training.

As a Senior Research Engineer, you will lead engineering across model development and runtime systems, building capabilities and turning research into systems that work in real applications. We work across the world-model ecosystem, from emerging startups to established model labs. If you want to collaborate with leading researchers, shape a new computing platform, and ship AI capabilities with real-world impact, we would love to hear from you.

What you'll be doing:

  • Build and optimize the continuous autoregressive serving loop, including per-step control inputs, model and KV-cache state management, GPU inference, frame streaming, and model integrations to speed-of-light.

  • Advance the production-ready world model frontier by working with researchers on few-step distillation, causal or autoregressive generation, reward fine-tuning, action conditioning, and long-horizon spatiotemporal memory and consistency.

  • Lead end-to-end delivery of capabilities such as multi-user experiences and simulation workflows, from prototype through evaluation, integration, and release. Partner with applied researchers and domain teams to meet quality, performance, and reliability goals.

What we need to see:

  • Experience in one or more areas such as video or world models, diffusion and generative modeling, model distillation and adaptation, simulation, robotics, computer vision, or real-time, stateful ML systems.

  • MS or PhD in Computer Science, Electrical Engineering, or a related field (or equivalent experience).

  • 5+ years of equivalent experience in applied ML or research engineering.

  • A record of advancing applied ML or ML systems through research, open-source software, patents, or deployed technology, including taking ambiguous ideas through thorough evaluation and release.

  • Hands-on experience with Python, PyTorch and GPU-accelerated training, inference, performance optimization, or serving.

  • Research and engineering judgment, with the ability to find practical solutions to open-ended problems and deliver reliable results within software and hardware constraints.

Ways to stand out from the crowd:

  • Experience with post-training generative video models, including distillation, self-forcing, action conditioning, or long-horizon memory.

  • Experience building and optimizing real-time, stateful generative inference systems, including history and KV-cache management, GPU kernels, quantization, parallel execution, streaming, scheduling, or multi-user serving.

  • Technical stewardship of an open-source ML project used by researchers or developers, with work spanning its architecture, APIs, model ecosystem, releases, maintainer practices, documentation, benchmarks, adoption, or community. Relevant ecosystems include vLLM, SGLang, FastVideo, LightX2V, Diffusers, FlashInfer, and comparable platforms.

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most hard-working and talented people in the world working for us. If you're creative and passionate about developing cloud services we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 24, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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Frequently asked questions

Is Senior Research Engineer, Interactive World Models at NVIDIA a remote job?

Yes, Senior Research Engineer, Interactive World Models at NVIDIA is a remote position. Candidates in Santa Clara, CA may be preferred.

How do I apply for Senior Research Engineer, Interactive World Models at NVIDIA?

You can view the full description and apply for Senior Research Engineer, Interactive World Models at NVIDIA on EchoJobs: https://echojobs.io/job/nvidia-senior-research-engineer-interactive-world-models-cjxfo.