
Principal Software Engineer, Vehicle Dynamics Simulation
Real job — pulled straight from NVIDIA’s careers page · Verified August 7, 2026 · No reposts.
Job description
NVIDIA is hiring a Principal Software Engineer, Vehicle Dynamics Simulation — a full-time, based in Santa Clara, CA role ($248k–$391k). Apply directly on NVIDIA's careers page below.
Principal Software Engineer, Vehicle Dynamics Simulation - AV
Location: US, CA, Santa Clara
Time Type: Full time
Job Description
At NVIDIA, we are advancing autonomous vehicle development through scalable simulation, AI, and thorough validation. Our Autonomous Vehicle Simulation team builds systems that help engineers develop, test, debug, and improve driving behavior before it reaches the road. We connect planner and controller intent to realistic motion across highway, city, parking, and active-safety scenarios. In this Principal-level individual contributor role, you’ll shape a production vehicle dynamics simulation framework spanning model fidelity, parameter adaptation, software interfaces, validation, and integration. Join us in making demanding maneuvers—from low-speed parking to evasive steering and hard braking—more faithful in simulation!
What you’ll be doing:
Be responsible for the technical vision, architecture, and roadmap for vehicle dynamics simulation across highway, city, parking, active-safety, and low-speed workflows.
Develop production-quality C++ interfaces for simplified, replay-based, and high-fidelity multibody models.
Create scalable model-selection, parameter-identification, adaptation, and validation workflows for diverse vehicle platforms.
Translate trajectory and control commands into time-aligned motion, state, and diagnostic outputs.
Establish model parameters, software boundaries, regression metrics, compatibility practices, and release gates.
Partner with planning and controls, parking, active safety, simulation reliability, synthetic data, and product teams.
Set technical standards, mentor engineers, and supply hands-on through design, implementation, debugging, testing, and documentation.
What we need to see:
Bachelor’s degree in Mechanical Engineering, Robotics, Computer Science, Electrical Engineering, Aerospace Engineering, or a related field (or equivalent experience).
15+ years of relevant industry experience.
Deep knowledge of longitudinal and lateral vehicle dynamics, tire-road interaction, steering, braking, actuator limits, latency, saturation, kinematic and dynamic bicycle models, multi-degree-of-freedom dynamics, multibody simulation, and tire models such as Pacejka Magic Formula, Fiala, FTire, or TMeasy.
Strong C++ skills for production software and Python skills for analysis, validation, data processing, tooling, and test automation.
A record of building modular, testable production systems for simulation, computer-aided engineering, robotics, autonomous vehicles, automotive controls, or physics-based software.
Proven ability to calibrate and validate simulation models using measured logs, test-track data, controlled maneuvers, or simulation benchmarks while maintaining deterministic behavior and regression coverage.
Principal-level technical leadership and clear communication across multidisciplinary engineering and product teams.
Ways to stand out from the crowd:
Experience with Project Chrono and Chrono::Vehicle, CARLA, CarSim, CarMaker, Simulink and Simscape, ADAMS, Simbody, BeamNG, Unreal Engine and PhysX, or comparable simulation frameworks.
Success integrating multibody and parameterized model families across vehicle architectures, payloads, tire and road conditions, parking behavior, or original equipment manufacturer and supplier workflows.
Familiarity with Protocol Buffers, gRPC, API and ABI compatibility, Bazel, CMake, containerized simulation, continuous integration, CUDA, validation dashboards, or high-performance numerical computing.
We value different paths to technical excellence and welcome candidates who bring strong judgment, curiosity, and a collaborative approach. Come build the future of autonomous vehicle simulation with us!
You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Get Software Engineer jobs like this→
New roles from thousands of companies land hourly, straight from their careers pages. Get the freshest matches by email so you never miss one.
Email me new jobsSimilar jobs



Information Security Operations Center

Frequently asked questions
What is the salary for Principal Software Engineer, Vehicle Dynamics Simulation at NVIDIA?
The estimated salary range for Principal Software Engineer, Vehicle Dynamics Simulation at NVIDIA is $248,000 - $391,000 USD per year.
What skills are required for Principal Software Engineer, Vehicle Dynamics Simulation at NVIDIA?
The required skills for Principal Software Engineer, Vehicle Dynamics Simulation at NVIDIA include: C++, Python, Robotics, gRPC, Simulink, Unreal.
What is the seniority level for Principal Software Engineer, Vehicle Dynamics Simulation at NVIDIA?
Principal Software Engineer, Vehicle Dynamics Simulation at NVIDIA is a Principal level position.
How do I apply for Principal Software Engineer, Vehicle Dynamics Simulation at NVIDIA?
You can view the full description and apply for Principal Software Engineer, Vehicle Dynamics Simulation at NVIDIA on EchoJobs: https://echojobs.io/job/nvidia-principal-software-engineer-vehicle-dynamics-simulation-av-6q6zh.