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GPU Development Tools System Software Engineer

NVIDIA

Hybrid
Full-time
Mid Level
Senior
5+ yrs
$152k–$288kPosted 6d ago

Real job — pulled straight from NVIDIA’s careers page · Verified August 7, 2026 · No reposts.

Job description

NVIDIA is hiring a GPU Development Tools System Software Engineer — a full-time, remote role ($152k–$288k). Apply directly on NVIDIA's careers page below.

GPU Development Tools System Software Engineer

Location: US, CA, Santa Clara

Time Type: Full time

Job Description

The NVIDIA Infrastructure Group is seeking world-class programmers to design, implement, and debug the next generation of large-scale, general-purpose graphics and computing chips. In this role, you will help build the core verification infrastructure that drives the development of our GPU and Tegra chips.

This strongly object-oriented C++ and Python infrastructure encompasses several extensive applications that allow us to efficiently verify the world's largest chips with a sophisticated distributed computing execution and triage environment. Come and join our diverse, international, fast-paced team with high production-quality standards.

What You’ll Be Doing:

  • Developing environments to program and test next-generation GPU and SoC features well before they are integrated into products or supported by driver software. Every day brings new and meaningful challenges.

  • Collaborating with colleagues across architecture, hardware, and software teams to unlock the functionality and performance of next-generation NVIDIA chips.

  • Participating in the full chip development lifecycle—from architectural specification through release to production.

What We Need to See:

  • BS or MS (or equivalent experience) in CS, CE, EE, or a related field.

  • 5+ working year experience and strong proficiency in C++ programming.

  • Familiarity with compute architecture, OS design, or driver development.

  • Python programming experience (a plus).

  • Excellent communication skills.


#LI-Hybrid

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 6, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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Frequently asked questions

What is the salary for GPU Development Tools System Software Engineer at NVIDIA?

The estimated salary range for GPU Development Tools System Software Engineer at NVIDIA is $152,000 - $288,000 USD per year.

Is GPU Development Tools System Software Engineer at NVIDIA a remote job?

Yes, GPU Development Tools System Software Engineer at NVIDIA is a remote position. Candidates in Santa Clara, CA may be preferred.

What skills are required for GPU Development Tools System Software Engineer at NVIDIA?

The required skills for GPU Development Tools System Software Engineer at NVIDIA include: C++, Python.

What is the seniority level for GPU Development Tools System Software Engineer at NVIDIA?

GPU Development Tools System Software Engineer at NVIDIA is a Mid Level / Senior level position.

How do I apply for GPU Development Tools System Software Engineer at NVIDIA?

You can view the full description and apply for GPU Development Tools System Software Engineer at NVIDIA on EchoJobs: https://echojobs.io/job/nvidia-gpu-development-tools-system-software-engineer-lddrt.