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Staff Software Engineer, Performance Graphics (Remote)

Mozilla

Remote
Contract
Staff
$131k–$186kPosted 2h ago

Real job — pulled straight from Mozilla’s careers page · Verified September 27, 2026 · No reposts.

Job description

Mozilla is hiring a Staff Software Engineer, Performance Graphics (Remote) — a contract, remote role ($131k–$186k). Apply directly on Mozilla's careers page below.

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Location: Remote Canada

Department: Firefox

The role

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.

Responsibilities

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
  • Carry code review and routine upkeep so the FTE engineers can focus on performance.

Definition of done

A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.

Required qualifications

  • Strong C++ and/or Rust.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization in a multithreaded codebase.
  • Able to work independently and lead technically in a large, mature codebase.

Preferred

  • Shader languages; mobile/Android; open-source collaboration.

Hiring Ranges:

Canada Tier 1 Locations
$145,800—$186,172 CAD
Canada Tier 2 Locations
$131,400—$154,600 CAD

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Frequently asked questions

What is the salary for Staff Software Engineer, Performance Graphics (Remote) at Mozilla?

The estimated salary range for Staff Software Engineer, Performance Graphics (Remote) at Mozilla is $131,000 - $186,000 USD per year.

Is Staff Software Engineer, Performance Graphics (Remote) at Mozilla a remote job?

Yes, Staff Software Engineer, Performance Graphics (Remote) at Mozilla is a remote position. This role is open to remote candidates.

What skills are required for Staff Software Engineer, Performance Graphics (Remote) at Mozilla?

The required skills for Staff Software Engineer, Performance Graphics (Remote) at Mozilla include: C++, Rust.

What is the seniority level for Staff Software Engineer, Performance Graphics (Remote) at Mozilla?

Staff Software Engineer, Performance Graphics (Remote) at Mozilla is a Staff level position.

How do I apply for Staff Software Engineer, Performance Graphics (Remote) at Mozilla?

You can view the full description and apply for Staff Software Engineer, Performance Graphics (Remote) at Mozilla on EchoJobs: https://echojobs.io/job/mozilla-contract-staff-software-engineer-performance-graphics-c-rust-webgl-yk2fp.