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Senior Technical Artist, Unreal

Monks

On-site
Gurugram
Full-time
Senior
Salary not listedPosted 1mo ago

Real job — pulled straight from Monks’s careers page · Verified July 20, 2026 · No reposts.

Job description

Monks is hiring a Senior Technical Artist, Unreal — a full-time, based in Gurugram role. Apply directly on Monks's careers page below.

Senior Technical Artist Unreal

Location: Gurugram

Department: COE - Content (ISO Global)

Please note that we will never request payment or bank account information at any stage of the recruitment process. As we continue to grow our teams, we urge you to be cautious of fraudulent job postings or recruitment activities that misuse our company name and information. Please protect your personal information during any recruitment process. While Monks may contact potential candidates via LinkedIn, all applications must be submitted through our official website (monks.com/careers).

Monks is looking for a Senior Technical Artist to join our team. This role is primarily focused on automotive shading, including the creation and optimization of vehicle materials and shaders, while supporting pipeline development and artist workflows in Unreal Engine.You will play a key role in creating and maintaining high-quality vehicle materials and shaders while ensuring that art content and features are seamlessly integrated into Unreal Engine. Working closely with artists, developers, and QA, you will help deliver premium automotive experiences that achieve exceptional visual quality while meeting technical and performance requirements.


Role & Responsibilities
● Create and optimize high-quality automotive materials and shaders for Unreal Engine.
● Develop realistic vehicle materials, including car paint, clear coat, glass, chrome, leather, and plastics.
● Collaborate with artists to create and integrate high-quality 3D assets into Unreal Engine.
● Review workflows and identify opportunities for tool and pipeline improvements.
● Develop Unreal Engine pipeline tools and extensions to improve artist workflows.
● Troubleshoot technical issues across the Unreal Engine asset pipeline.
● Work closely with artists and QA to resolve production challenges.
● Maintain clear documentation and support the team in adopting best practices.


Requirements
● Strong expertise in Unreal Engine materials, shaders, and Blueprints.
● Advanced knowledge of material graphs, PBR workflows, and real-time rendering.
● Experience creating high-quality automotive materials and shaders.
● Good understanding of automotive shading standards (car paint, clear coat, interiors, glass,etc.).
● Experience developing Unreal Engine tools, configurators, or automation systems.
● Solid understanding of lighting, reflections, and surface response.
● Strong problem-solving, communication, and collaboration skills.
● Fluent in English (written and spoken); German is a plus.
● Self-motivated, detail-oriented, and eager to learn.


Nice to Have
● C++ and/or Python.
● Experience with USD (Universal Scene Description).
● Familiarity with Git or other version control systems.
● Experience with Maya, Blender, or similar 3D software.
● Knowledge of real-time and offline rendering pipelines

 

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About Monks 

Monks is the global, digital-first, data-driven, unitary operating brand of S4 Capital plc. With a legacy of innovation and specialized expertise, Monks combines an extraordinary range of global Marketing and Technology Services to redefine how brands interact with the world. Through Monks.Flow, its flagship AI ecosystem for marketing orchestration, Monks transforms marketing into a growth engine, collapsing timelines and connecting brands to culture in real time. By deploying bespoke intelligent agents across disciplines and delivering culturally relevant, high-impact creative and digital solutions, Monks solves key critical business challenges across the entire brand enterprise to help brands sustain long-term impact.

 

Monks was named a Contender in The Forrester Wave™: Global Marketing Services, ranks among Cannes Lions' Top 10 Creative Companies (2022-25) and remains the only partner featured in AdExchanger’s Programmatic Power Players list every year (2020-24). Named Adweek’s first AI Agency of the Year (2023) and The One Show’s inaugural AI Pioneer Organization, Monks was also awarded Business Intelligence Group’s 2025 Excellence in Artificial Intelligence Award in both the Organizational and AI Product categories. As a trusted partner to cutting-edge innovators in tech, Monks earned titles such as Optimizely Experimentation Partner of the Year (2025), runner-up for the Adobe Firefly Partner Award (2024), and Workato’s AI Visionary Customer Impact Award (2024). Additionally, Monks achieved a record-breaking number of FWAs and continues to hold the most of any partner.

 

We are an equal-opportunity employer committed to building a respectful and empowering work environment for all people to freely express themselves amongst colleagues who embrace diversity in all respects. Including fresh voices and unique points of view in all aspects of our business not only creates an environment where we can all grow and thrive but also increases our potential to produce work that better represents—and resonates with—the world around us. 

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Frequently asked questions

What skills are required for Senior Technical Artist, Unreal at Monks?

The required skills for Senior Technical Artist, Unreal at Monks include: Unreal, Blueprint Reading, Python, C++, Git.

What is the seniority level for Senior Technical Artist, Unreal at Monks?

Senior Technical Artist, Unreal at Monks is a Senior level position.

How do I apply for Senior Technical Artist, Unreal at Monks?

You can view the full description and apply for Senior Technical Artist, Unreal at Monks on EchoJobs: https://echojobs.io/job/monks-senior-technical-artist-unreal-qi4gv.