- Experience with modern web technologies.
- Debugging and optimization skills in a multi-threaded, networked environment.
- Experience with Unreal Engine.
- Experience with other object-oriented programming languages (C# preferred)
- Game-specific networking experience including: object replication, client-server and peer-to-peer architectures, server migration, dedicated servers, time sync, prediction, QoS, voice, etc.
- Experience with Xbox Live or other online gaming platforms.
- Experience developing: sign-in flows, match making, progression systems, ugc/dlc systems, leaderboards.
- Experience with Azure, AWS or other cloud providers.
- Interest in multiplayer gaming.
Games continue to evolve and push the boundaries of entertainment as we know it. The bar to deliver world-class games continues to rise, driven by advantages in better hardware and software capabilities. Along with optimizing game development engines, developing infrastructure and workflows for efficient remote and hybrid development, brings new opportunities and engineering challenges that all studios are facing today. Solving these challenges is critical to enabling efficient hybrid teams as well as external globally distributed development partners who help scale during peak phases of development. At The Coalition Studio, through our work on the acclaimed Gears of War franchise, we are tackling these problems head-on by leading engine innovation, developing technical showcase technologies, and delivering world class workflows, tools and features that are adopted across the wider Xbox Game Studios organization.
The Coalition is looking to hire a Senior Online Engineer to join our team. Our Online team builds the multiplayer and online experiences in our games, including in-game economies and commerce, session management, player statistics, user generated content, matchmaking, and game content management just to name a few. We follow an agile, iterative, and quality driven software development lifecycle. We embrace DevOps and build our features to be supportable and easy to troubleshoot. We believe that our main branch should always be shippable, and features should get to our customers as frequently as possible, with all of our services being deployed to production regularly. We build our clients and services with the latest technologies (UE5, .NET6) leveraging Azure whenever we can. As a team, we focus on a first-class player experience, common technological foundations, and empowering developers. In this role you will work directly with our Engine team in both developing and maintaining these systems but also help push and grow their adoption across Xbox Studios.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Required Qualifications:
- Bachelor's Degree in Computer Science, or related technical discipline AND 4+ years technical engineering experience with coding in C++.
- OR equivalent experience.
- 2+ years' experience debugging and optimizing in a multi-threaded, networked environment.
Preferred Qualifications:
Software Engineering IC4 - The typical base pay range for this role across Canada is CAD $108,100 - CAD $199,700 per year.
Find additional pay information here:
https://careers.microsoft.com/v2/global/en/canada-pay-information.html
Microsoft will accept applications for the role until September 18, 2024
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
#thecoalitionjobs
#gamingjobs
- Help in delivering quality multiplayer experiences.
- Implement multiplayer game experiences in partnership with design and engineering teams.
- Work closely with the rest of the online team to ensure online solutions are well integrated while being secure, reliable, and performant.
- Work closely with design and production to realize application functionality while considering various technical and end user requirements.
- Integrate the service into client-facing applications.
![Microsoft](https://storage.googleapis.com/echojobs.io/static/logos/microsoft-com.png)
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