The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.
As part of The Coalition’s Online team, you’ll work on Gears of War: E-Day the next mainline entry in the Gears of War franchise. The Senior Online Client Engineer will help build the multiplayer and online experiences in our games, including in-game economies and commerce, session management, player statistics, user generated content, matchmaking, and game content management just to name a few. We follow an agile, iterative, and quality driven software development lifecycle. We embrace DevOps and build our features to be supportable and easy to troubleshoot. We believe that our main branch should always be shippable, and features should get to our customers as frequently as possible, with all of our services being deployed to production regularly. We build our clients and services with the latest technologies (UE5, .NET8) leveraging Azure whenever we can. As a team, we focus on a first-class player experience, common technological foundations, and empowering developers.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Required Qualifications:
- Bachelor's Degree in Computer Science, or related technical field AND technical engineering experience with coding in C++
- OR equivalent experience.
- Experience building client-side online systems (such as progression, matchmaking, commerce, etc.)
- Proficient in debugging and optimizing in a multi-threaded networked environment.
Preferred Qualifications:
- Interest in multiplayer gaming.
- Experience with Unreal Engine.
- Experience with other object-oriented programming languages (C# preferred)
- Game-specific networking experience including: object replication, client-server and peer-to-peer architectures, server migration, dedicated servers, time sync, prediction, QoS, voice, etc.
- Experience with Xbox Live or other online gaming platforms.
- Experience developing: sign-in flows, match making, progression systems, ugc/dlc systems, leaderboards.
- Experience with Azure, AWS or other cloud providers.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
- Help in delivering quality multiplayer experiences.
- Implement multiplayer game experiences in partnership with design and engineering teams.
- Work closely with the rest of the online team to ensure online solutions are well integrated while being secure, reliable, and performant.
- Work closely with design and production to realize application functionality while considering various technical and end user requirements.
- Integrate the service into client-facing applications.
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