The Xbox Graphics team is seeking passionate developers to help deliver state-of-the-art Graphic Processing Unit (GPU) capabilities on Xbox and Windows. Join our growing team of talented women and men on our shared mission to ensure that all games run beautifully at the highest resolutions and frame rates. We are looking for a Principal Software Engineer who will be interested in working in a friendly, collaborative environment on technology related to graphics such as graphics drivers, graphics APIs, machine learning, PIX tooling, or silicon feature development, please consider applying today!
In Core Operating System (OS), we are responsible for the Operating Systems that power Azure, Microsoft's Linux OS, the platforms for Windows Client and Xbox, and our Windows Server ecosystem – through all of these, we support every one of our cloud businesses and billions of customers around the world. In this era of ubiquitous computing, systems software excellence has never been more important for Microsoft. High quality, high-efficiency operating systems and platform components underpin everything we do as a company, from making our systems more reliable for our customers, to increasing our competitiveness by reducing Cost Of Goods Sold (COGS), to delivering new features and capabilities to delight customers – that’s all us!
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Required Qualifications:
Bachelor's Degree in Computer Science, or related technical discipline AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
OR equivalent experience.
- 6+ years software development experience
Other Requirements:
Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include but are not limited to the following specialized security screenings: Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud Background Check upon hire/transfer and every two years thereafter.
Preferred Qualifications:
- Experience with computer graphics
- Demostrated communication and collaboration skills
- Bachelor's Degree in Computer Science, or related technical discipline AND 12+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C# or HLSL (High-Level Shader Language)
- OR equivalent experience.
Software Engineering IC5 - The typical base pay range for this role across the U.S. is USD $137,600 - $267,000 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $180,400 - $294,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until June 28, 2024.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
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As a Principal Software Engineer, you will be responsible for the following:
- Software development work in a small team in your area of specialty on functionality, performance and quality
- Engage directly with game developer partners to identify and fix specific issues, gather feedback, and gain insight into future product development
- Own Software Development Kit (SDK) components that enable game developers to take full advantage of the GPU
- Be a key stakeholder for quality, documentation and tooling
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