- Collaborate with the broader Meta Reality Labs Research team to explore innovative solutions for AR/VR devices.
- Communicate research plans, progress, and results effectively with researchers and cross-functional partners.
- Present and publish research findings, contributing to research that can be applied to Meta's product development.
- Develop advanced materials and components for next-generation AR/VR displays to validate new concepts and understand their perceptual impact.
- Utilize and develop combined experimental and computational methods to expand the performance space of diffractive optical elements.
- Currently holds or is in the process of obtaining a Ph.D. in Material Science, Optics, Physics, Electrical Engineering, or a related technical field.
- Must have work authorization in the country of employment at the time of hire and maintain ongoing work authorization throughout employment.
- 2+ years of experience in at least one of the following research areas: Diffractive Optics, Liquid Crystal Devices, Holography or a similar field.
- Experience with experimental optics and conducting laboratory work including metrology of custom optical devices (i.e. demonstrated ability to construct proof-of-concept systems and to evaluate performance).
- Ability to solve analytical problems using both analytic and quantitative approaches.
- Proficiency in coding with Matlab, Python, or similar programming languages.
- Intention to return to the degree program upon completion of the internship.
- Experience in working and communicating effectively within a cross-functional team environment.
- Proven track record of achieving outstanding research results, demonstrated through first-authored publications at leading workshops or conferences, as well as through fellowships or patents.
- Experience with hands-on fabrication of diffractive optical elements.
- Hands-on experience with liquid crystal polymers, particularly for advanced optical applications.
- Experience with optical simulation methods such as RCWA or FDTD using commercial or open-source software packages.
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