- Become an expert on the player experience and the relationships between in-game systems, features, and engagement metrics
- Discover insights by analyzing data and player experiences, leading to moving the needle on metrics that drive business goals
- Instrumenting products to collect the data needed to answer anticipated questions in the future
- Collaborate with legal to document, verify, and protect user data from improper usage
- Collaborate with the team to define metrics, evaluate if the player experience is in line with the product goals and KPIs, and make projections of expected future trends
- Create visualizations and dashboards to present findings to a wide variety of stakeholders
- Evaluate and recommend new tools and implementations for data recording, analysis, and visualization
- Provide relevant context to inform/influence group decision-making, understand the impact of recurring releases, compare changes to historical trends, and recommend improvements to move key metrics
- Mentor and share best practices with other Analysts in the studio and at Meta
- Establish standards around data formatting and requirements
- 5+ years experience in quantitative analysis, presentation, and driving business direction using data
- 5+ years experience with live service products, free to play games, or social products
- 5+ years experience in SQL and ETL
- 5+ years experience in data manipulation/visualization tools (e.g. Python, R, Spyder, Jupyter notebook)
- Proven track record of effectively working with business leaders to translate ambiguous questions into actionable data to drive product direction
- Experience initiating and driving multiple projects to completion
- Experience quickly iterating with the team to find and share performance results
- Experience with statistics (e.g., hypothesis testing, regression analysis)
- Experience with Root Cause analysis
- Experience with machine learning techniques (clustering, classification, prediction, etc)
- Experience with econometric concepts and methods (IV, synthetic controls, etc)
- Experience with popular first-person shooter and battle royale games
- Experience with monitoring analytics for games, particularly VR titles
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