- Create, maintain, and extend server infrastructure that powers all of BigBox VR’s games such as POPULATION: ONE
- Create, maintain and deploy highly reliable server infrastructure within a highly dynamic and iterative team environment
- Work hands on, 20% to 50% of your time spent working in the code with the team to design, develop, test and maintain quality code and documentation
- Work as a team, contributing to important design decisions and conversations
- Develop gameplay and server prototypes and experiments, while researching and recommending novel ideas, new tools, and technologies
- Test and support the game as a service
- Collaborate with artists and engineers to implement new developments, help build features, and solve creative problems
- Act as an engineering coach to provide feedback, support engineers on career development, and grow their skill sets through mentoring
- Unblock or accelerate team progress by removing obstacles and being a resource
- Develop, own, and drive a clear vision and strategy for the team through clear goals and excellent communication about how the teams work fits into the bigger picture
- 8+ years experience shipping or operating live service games that serve millions of players via highly scalable web services
- 8+ years experience architecting, building, and scaling highly scalable and resilient web services and storage tiers
- 8+ years as an engineer leader in game development or multiple shipped games
- 2+ years experience in an engineering manager role managing direct reports
- Experience working in Unity 3D or similar game engines
- Demonstrated experience working in self-managed, fast-paced environments
- Bachelor's Degree in Computer Science, or equivalent experience
- Demonstrated history of working well with cross-functional teams and organizations
- Experience organizing and leading meetings for planning, scheduling, and/or discussion within the team
- Expertise growing and mentoring team members
- Experience working on AR or VR games
- Deep expertise working in Unity 3D or similar game engines
- Experience building first person shooters
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