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Simulation Researcher/Engineer

Luma AI

Hybrid
Full-time
Senior
Salary not listedPosted 4w ago

Real job — pulled straight from Luma AI’s careers page · Verified July 15, 2026 · No reposts.

Job description

Luma AI is hiring a Simulation Researcher/Engineer — a full-time, remote role. Apply directly on Luma AI's careers page below.

Simulation Researcher/Engineer

Location: SF Bay Area, CA, Remote, International, Singapore, SGP

Department: Research

Location Type: HYBRID

Employment Type: FULL_TIME

THE ROLE
We're building a sufficiently faithful, controllable simulation of the world — on top of Luma's generative video and 3D models — as the substrate for training general-purpose robot policies. As a Simulation Researcher/Engineer, you'll help define what that substrate looks like. You will sit at the boundary between generative models and classical physics simulation, and you'll be one of the people who decides where each one earns its keep.

WHAT YOU'LL DO
- Design simulation environments that are visually rich, physically plausible, and trainable at scale — a hybrid of generative rollouts and physics-engine-based scenes.
- Build the evaluation harness that tells us whether our world model is good enough to train robots on (sim-to-real gap, physical consistency, long-horizon coherence).
- Develop differentiable and GPU-accelerated simulation pipelines where they unlock new training signal.
- Drive the asset, scene, and task generation pipelines — including using Luma's own generative stack to bootstrap diversity.
- Collaborate with world-model researchers (upstream) and policy-learning researchers (downstream).

MINIMUM QUALIFICATIONS
- Strong background in robotics simulation, computer graphics, physics-based modeling, or generative 3D — degree or equivalent practical record.
- Fluency in Python and C++; deep familiarity with at least one production physics engine (Isaac Sim/Lab, MuJoCo, Bullet, PhysX, Drake).
- Track record of building simulation systems other people actually used.

PREFERRED
- Research on sim-to-real transfer, domain randomization, differentiable simulation, or neural-rendering-based simulation.
- Game engine, CGI, animation, or photogrammetry background.
- Publications at top venues (CoRL, RSS, ICRA, NeurIPS, SIGGRAPH).

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Frequently asked questions

Is Simulation Researcher/Engineer at Luma AI a remote job?

Yes, Simulation Researcher/Engineer at Luma AI is a remote position. Candidates in San Francisco Bay Area, CA, Singapore, SGP may be preferred.

What skills are required for Simulation Researcher/Engineer at Luma AI?

The required skills for Simulation Researcher/Engineer at Luma AI include: Python, C++.

What is the seniority level for Simulation Researcher/Engineer at Luma AI?

Simulation Researcher/Engineer at Luma AI is a Senior level position.

How do I apply for Simulation Researcher/Engineer at Luma AI?

You can view the full description and apply for Simulation Researcher/Engineer at Luma AI on EchoJobs: https://echojobs.io/job/luma-ai-simulation-researcher-engineer-xu700.