AI Cinematography R&D Engineer
Department: Impact Media
Location: Colombia, Argentina, Brasil, Chile, El salvador, Mexico, Peru, Uruguay
Employment Type: FullTime
AI Filmmaking Research Engineer
Katapult Labs · Remote (LATAM)
The Role
We're working on one of the most ambitious creative technology questions of our time: can a world-class film director create a fully immersive, live-action feature film — almost entirely with AI? Not as animation. Not as a gimmick. As cinema.
You'll work directly with our Creative Director and Katapult's leadership team to research, prototype, and push the frontier of AI-native filmmaking — while also collaborating on the broader challenge of building and running an AI-first organization. This means evaluating frontier tools, automating workflows, and operating at the cutting edge of what's technically possible.
This role sits at an almost impossible intersection: systems builder, AI researcher, and someone who genuinely understands the craft of cinema. We're looking for the rare person who is all three.
What You'll Do
• Research and prototype across the full AI filmmaking stack — video synthesis, image generation, voice cloning, motion control, LoRA fine-tuning, ComfyUI workflows
• Test the limits of tools like Runway Gen-4, Sora, Kling, Veo 3, and Luma Ray3 — document what works and what's still unsolved
• Translate the Creative Director's vision into technical experiments, from shot-level briefs to full pipeline design
• Build workarounds for gaps in the tooling — or identify when something upstream needs to change
• Partner with Katapult's leadership on AI strategy, platform automation, and frontier tool evaluation
• Stay ahead of the research — not just flagship releases, but the GitHub repos and Discord communities that are months ahead of the public narrative
Who You Are
• You've built generative AI pipelines — not just used tools — and understand the stack at a technical level (ComfyUI, ControlNet, IP-Adapter, LoRA, or equivalent)
• You have a genuine understanding of cinematic craft: framing, lighting, pacing, visual language
• Strong Python skills and comfort with APIs, model inference, and video processing workflows
• Self-directed and research-oriented — you define your own questions and operate well in ambiguity
• Based in Latin America
Nice to Have
• Background in VFX, motion graphics, or post-production
• Experience fine-tuning models (LoRA, DreamBooth, or similar)
• Familiarity with 3D tools like Blender or Unreal Engine
• Active presence in AI art/filmmaking communities
What We Offer
• Competitive base salary plus performance bonuses · 100% remote (LATAM)
• Direct access to frontier AI tools, APIs, and compute budgets for R&D
• Work alongside a filmmaker with serious creative ambitions and Katapult's leadership team
• 15 days PTO, country-specific holidays, and personal days
This is serious R&D work at the intersection of cinema and frontier AI — the kind that has no playbook yet. If you've been building at this intersection because you couldn't stop yourself, we want to talk.
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