Dreamscape Learn

VR Software Engineer

Remote Culver City, CA
USD 120k - 130k
Unity C# C++ VR/AR/XR game engine networking real-time data pipelines AI
Description

VR Software Engineer

Location: Culver City, California, United States

Department: Production

Workplace: hybrid

Employment Type: full

Description

Dreamscape Learn, a pioneer in immersive virtual reality learning design, is seeking a Unity programmer to help build and maintain our educational content that is built on our next-generation learning platforms. You’ll work on interactive applications across VR environments, backend systems, and integrations that connect our immersive experiences with real-world learning outcomes.

This role is ideal for a mid-level unity programmer/developer who enjoys tackling technical challenges, writing clean, efficient code, and collaborating closely with a multidisciplinary team of artists, designers, educators, and engineers.

Roles & Responsibilities:

Software Development 

  • Design, develop, and maintain VR/AR applications, backend services, and supporting tools.
  • Write clean, efficient, and reusable code following established best practices.
  • Debug, optimize, and refactor existing code to improve performance and scalability.

Collaboration & Problem-Solving 

  • Work with Product, Design, and Educational Content teams to translate requirements into technical solutions.
  • Collaborate with other engineers on system design, architecture discussions, and code reviews.
  • Participate in team standups, sprint planning, and cross-functional project reviews.

Quality & Reliability 

  • Develop and maintain unit and integration tests to ensure code stability and reliability.
  • Ensure that content products run to specifications on all desired platforms.
  • Help monitor system performance across deployments and assist in troubleshooting production issues.
  • Contribute to documentation, internal tools, and shared coding standards.

Requirements

  • 3–5 years of professional software development experience, with at least one shipped or production-level project.
  • Proficiency in C# and/or C++, with strong understanding of object-oriented programming and design principles.
  • Experience in using version control for software development
  • Knowledgeable in integrating assets from other departments (Arts, Sound, Animation, etc.) into scene hierarchy
  • Knowledgeable in software design patterns that work well in the Unity applications.
  • Experience using the Unity game engine for interactive or immersive applications.
  • Experience in Unity workflows and package management
  • A strong understanding in the following Unity packages: Render Pipelines, Timelines, Jobs, Burst, uGUI, UI Toolkit, and Addressable
  • Experience developing for VR/AR/XR or other 3D interactive systems.
  • Strong problem-solving skills and an ability to work effectively in a collaborative, cross-functional environment.

Preferred Skills:

  • Familiarity with networking, multiplayer systems, and/or real-time data pipelines.
  • Familiar with AI development tools
  • Experience with using and writing task tickets for scrum workflow
  • Experience in open world environments
  • Experience and/or understanding of Tech Art techniques (shaders, VFXs, etc.)
  • Bachelor’s degree in computer science, Software Engineering, or a related field (or equivalent experience).

Benefits

  • Compensation $120,000- $130,000 per annum
  • Health/ dental/ vision insurance
  • Employee Assistance Program
  • Unlimited PTO
  • Perks at work

 

Dreamscape Learn is firmly committed to cultivating an inclusive and diverse workplace, and as an equal opportunity employer, we encourage applications from all eligible candidates.

Dreamscape Learn
Dreamscape Learn

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