Responsibilities:
- Work closely with artists and designers to understand and define game features and system requirements
- Implement, test, debug and maintain source code
- Review the work of other engineers and provide constructive guidance in a highly collaborative environment
- Provide ongoing support to artists and designers
- Deliver high quality, functional systems on time and to specification
- Make educated trade-offs among scope, quality and pace
- Author technical design documents for the team which specify what will be developed and how
- Provide time estimates and development plans for feature development
- Think creatively and work proactively to solve any blocking issues for yourself and your teammates
Qualifications:
- 5+ years professional software development experience
- Professional software development experience in C#
- Professional experience developing software with the Unity Game Engine
- Strong programming and software architecture skills
- Experience developing software using agile methodologies
- Demonstrated ability to apply software engineering practices to maintain code quality
- Demonstrated ability to achieve development goals with minimal supervision
- BS or higher in Computer Science or similar discipline (Physics, Math, EE, etc.), or equivalent experience
- Excellent written and oral communication skills in English
Preference to Applicants experienced with:
- Mobile development
- Backend service development for mobile applications
- Developing SaaS
- Professional game development
- Optimizing software to meet performance goals
- Porting existing software to new platforms
- Developing and maintaining legacy software
- Developing tools for content creation
- Leading teams of engineers
- Working with external clients
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