Computer Futures

Videogame Programmer

Yorktown Heights, NY
Unity JavaScript C#
Description

Videogame Programmer & PM

Location: Yorktown Heights, NY, us

Company Description

Computer Futures is a leading IT recruitment consultancy, specialising in placing IT experts in permanent and contract roles across Asia, Europe and the US. 

With a proven track record in IT recruitment, we enjoy success within all sectors and business types, placing a candidate every 38 minutes. From single job vacancies to large-scale projects, our proficiency in providing exceptional professionals across the board has carved our reputation as a secure and significant supplier partner. 

A robust and financially strong business we have grown organically from our first office in London in 1986, to 18 offices in Europe; including Amsterdam, Brussels, Dublin, Edinburgh, Frankfurt, Hamburg, Munich and Paris as well as one office in San Francisco and Tokyo. 

Gaining market share, year-on-year, we have the largest client base of any IT recruitment business across Europe. We work with a range of clients, from SMEs to large multi-nationals and high-profile names. 

Passionate about recruitment, our 350+ specialist IT recruitment consultants’ priority is to secure the right person for the right role, within a specified timeframe and budget. Through Computer Futures’ methodology, our consultants – who focus on a specific IT technical market and geographical area - create a bespoke service to meet our individual clients’ recruitment needs.

Job Description

This project role involves programming videogames in the Unity3D engine as well as managing other team members and overseeing project progress. All content development takes place in the Unity3D videogame engine, which can run C# or Javascript code. This means we need a programmer with experience specifically developing for Unity in one of those languages. The programming role will include writing scripts for managing game flow. For example, a game may begin in a tutorial phase, then switch to a practice phase, then switch to Level 1, then to Level 2, and so forth. The game's code must be organized in such a way that it is efficient, effective, and easy to understand. Other types of programming will include character animations, game object behavior, and game balancing. This position will involve rapidly prototyping many videogame ideas into simple proof-of-concept builds for virtual reality platforms. It requires a skilled programmer to rapidly create such games. Such programming requires years of hands-on programming experience as a game developer. 


The second major role required by this position is that of a project manager. Full videogames require highly coordinated teams to create. Such teams may comprise artists, programmers, animators, 3D modelers, and others. The job of the project manager is to keep all the team members coordinated and ensure that the project is on schedule. This involves setting timelines, assigning jobs, and accurately estimating how long development will take. The candidate must be familiar with Agile development and must be familiar with every part of game development, from proof-of-concept to final bug testing and polish. Such a role requires many years of experience in the game industry. The current project has a small team, but we expect the team to grow in the future and it is necessary to hire someone capable of overseeing multiple development teams working on concurrent projects.

Additional Information

All your information will be kept confidential according to EEO guidelines.

Look for: Danielle

Phone: 346 231 7544

Email: d.garan@computerfutures .com

Computer Futures
Computer Futures

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