Colonist logo

UI Artist

Colonist

Remote
Full-time
Mid Level
Salary not listedPosted 1mo ago

Real job — pulled straight from Colonist’s careers page · Verified July 31, 2026 · No reposts.

Job description

Colonist is hiring a UI Artist — a full-time, remote role. Apply directly on Colonist's careers page below.

UI Artist

Department: Product

Location: Any Location, Poland, Turkey, Finland, Germany , Russia

Employment Type: Contract

Wanted: Colonist UI Artist

Working Hours: We work asynchronously and value outcomes over hours

Location: Fully Remote

Compensation:

  • Competitive hourly rate, paid in USD

  • Negotiable range based on experience and location

About Colonist

We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.

About The Role

You'll own the visual quality of Colonist's UI. That means translating game mechanics into beautiful, intuitive interfaces, and making every button, animation, and screen feel like it belongs in a world players want to stay in. You'll work closely with developers and product to ship work that reaches millions of players.

What You'll Do

  • Create high-quality UI designs that set a new standard for creativity and usability

  • Create animations and motion that make interactions feel alive and intentional

  • Collaborate with developers and QA to ensure designs ship as intended

  • Identify and solve visual problems without waiting to be asked

Requirements

  • Strong portfolio showing game UI, interaction design, or animation work

  • AI first-mindset. We see AI fluency as a real multiplier

  • Proficiency in Figma or equivalent tools

  • Solid grasp of animation principles and motion design

  • Understanding of game mechanics and how UI serves gameplay

  • Clear, structured written communication; this is a remote, async team

Nice to Have

  • Basic scripting for prototyping (JavaScript, C#, or AI-assisted tooling)

  • Game sound design experience

Our Values at Colonist

We strongly adhere to these values in our team - if these resonate, then you’ll love working here!

Dependability

We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.

Ownership

We take full responsibility and go beyond our roles to improve Colonist.

Clear Communication

In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.

Efficient Execution

We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.

Continuous Learning

We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.

Why Colonist

  • Your work ships to 3,6M+ yearly active players

  • Async culture; deep work, no performative meetings

  • Budget to experiment with any AI tool you want

  • Access to company metrics and internal discussions

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Frequently asked questions

Is UI Artist at Colonist a remote job?

Yes, UI Artist at Colonist is a remote position. This role is open to remote candidates.

What skills are required for UI Artist at Colonist?

The required skills for UI Artist at Colonist include: Figma, JavaScript, C#, AI.

What is the seniority level for UI Artist at Colonist?

UI Artist at Colonist is a Mid Level level position.

How do I apply for UI Artist at Colonist?

You can view the full description and apply for UI Artist at Colonist on EchoJobs: https://echojobs.io/job/colonist-ui-artist-wbuz0.