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Environment Artist

Blackbird Interactive

Vancouver, BC, Canada
Full-time
Salary not listedPosted 4w ago

Real job — pulled straight from Blackbird Interactive’s careers page · Verified July 13, 2026 · No reposts.

Job description

Blackbird Interactive is hiring a Environment Artist — a full-time, based in Vancouver, BC, Canada role. Apply directly on Blackbird Interactive's careers page below.

Environment Artist (9-month contract)

Team: Art

Location: Vancouver, BC, Canada

Commitment: Temporary Full-Time

Workplace Type: remote

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
 
Our studio operates as a remote-first workplace, offering flexible work arrangements.
 
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

BBI are co-developing a third-person sci-fi action title (Unreal Engine) and are seeking a skilled 3D Environment Art Generalist who can help bring a striking, cohesive universe to life. You will collaborate with a tight-knit group of highly dedicated and talented artists, designers, and developers to create best-in-class game content from interpreting concept art to delivering final in-game assets. The ideal candidate has strong 3D modeling and texturing skills and can show modular environment art pipeline experience covering structures, props and organics. While this is not a lead role, the successful candidate will be proactive, collaborative, and capable of owning significant asset responsibilities and possess the ability to translate artistic direction into polished, high-quality assets.

Responsibilities

  • Work closely with the Project Art Director and Team Leads to execute the visual direction of a third-person sci-fi action game via a highly technical Unreal engine pipeline.

  • Create high-quality hardsurface assets such as props and environmental set pieces.

  • Produce clean, efficient models and materials suited for real-time workflows and optimized for gameplay needs.

  • Iterate quickly on concepts, prototypes, and final assets in collaboration with design, animation, and tech art.

  • Consistently deliver polished, production-ready work that enhances the overall quality bar.

Requirements

  • 4+ years of industry experience.

  • Demonstrated ability to create high-quality 3D environment art assets for games.

  • Strong understanding of modeling, UVs, baking, and PBR texturing workflows.

  • Experience in modular environment art creation and execution within a game engine.

  • Proficiency with Substance tools (Painter and/or Designer).

  • Experience working in a collaborative environment with Art Directors and cross-disciplinary teams.

Pluses

  • Sculpting skills for natural forms, organics and foliage.

  • Experience with Unreal Engine PCG system.

  • Passion for science fiction and action games.

  • Interest in worldbuilding, cinematics, or visual storytelling.

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Frequently asked questions

How do I apply for Environment Artist at Blackbird Interactive?

You can view the full description and apply for Environment Artist at Blackbird Interactive on EchoJobs: https://echojobs.io/job/blackbird-interactive-environment-artist-9-month-contract-ngji5.