
Real job — pulled straight from Blackbird Interactive’s careers page · Verified October 9, 2026 · No reposts.
Job description
Blackbird Interactive is hiring a Environment and Prop Artist — a full-time, based in Vancouver, BC, Canada role. Apply directly on Blackbird Interactive's careers page below.
Environment and Prop Artist (3-month contract)
Team: Art
Location: Vancouver, BC, Canada
Commitment: Temporary Full-Time
Workplace Type: remote
Blackbird Interactive is seeking a passionate Environment and Prop Artist to join our team and continue developing a AAA Sci-fi action title.
In this position, you’ll be working under the supervision of an Art Director and Art Lead to develop detailed, hard-surface environmental kits, props and materials. You’ll collaborate closely with art leadership as well as work cross-discipline to ensure kits fit existing metrics using established practices.
We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.
Responsibilities
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Work under the direction of Art Leadership to maintain strict adherence to established metrics and asset creation practices with an eye towards speed and efficiency.
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Create high-quality, 3D hard-surface assets: modular kits, props, set dressing in a grounded, realistic style.
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Handle the complete workflow from asset creation to implementation: modeling, UVs, baking, texturing, material creation, exporting and in-engine implementation.
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Employ creative re-use of existing assets, textures and materials to create new assets from expansive libraries.
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Establish and maintain a cohesive environment style, with an eye towards detail and an understanding of technical requirements and limitations.
Requirements
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4+ years of experience as hard-surface environment, dungeon or prop artist
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Strong portfolio showcasing work on previous titles or projects in-engine
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Solid grasp of PBR workflows and material definition using Substance Painter and Photoshop
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Strong proficiency in hard-surface modeling software such as Maya, Blender, Plasticity or equivalent, modern authoring tools
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Strong technical execution and problem solving skills.
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Desire to be highly collaborative and eager to take constructive feedback
Pluses
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Passion for grounded, immersive science fiction
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Familiarity with 3ds Max and Substance Designer
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Experience working within proprietary engines
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Frequently asked questions
How do I apply for Environment and Prop Artist at Blackbird Interactive?
You can view the full description and apply for Environment and Prop Artist at Blackbird Interactive on EchoJobs: https://echojobs.io/job/blackbird-interactive-environment-and-prop-artist-3-month-contract-lp9y3.