
Real job — pulled straight from Autodesk’s careers page · Verified August 9, 2026 · No reposts.
Job description
Autodesk is hiring a Maya Software Engineer — a full-time, remote role ($139k–$249k). Apply directly on Autodesk's careers page below.
Maya Software Engineer
Location: California, USA - Remote, AMER - Canada - British Columbia - Remote, AMER - Canada - Quebec - Montreal - 10 Rue Duke, AMER - United States - Oregon - Portland, AMER - United States - Georgia - Atlanta - Peachtree St NW, AMER - Canada - Ontario - Toronto - University Ave, Denver, CO, USA
Time Type: Full time
Job Description
Job Requisition ID #
Position Overview
Autodesk Maya is one of the leading software packages used for content creation by some of the biggest names in VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting opportunity for an exceptional software engineer and subject matter expert to join our growing team, directly supporting our customers in the amazing work they do. As a key member of our team, you will be collaborating directly with our global customers as they develop their tools and workflows around Maya, providing advice and guidance from both a technical and a production perspective. You will be responsible for advising them, diagnosing issues, finding solutions, and developing fixes and enhancements in the product that help them to be successful.
Responsibilities
Collaborate with top studios using Maya to understand their existing pipelines and requirements, to build solutions, improve efficiency or functionality of those pipelines
Work with other developers, user experience designers, QAs, and product owners to identify, troubleshoot, design, and develop product fixes and enhancements
Develop high quality code, write functional tests, and collaborate on technical designs
Be a member of a fun, collaborative, high-performing team and contribute directly to the success of the Autodesk Consulting M&E Team and our customers
Occasional travel to customer sites and Autodesk offices may be required
Minimum Qualifications
5+ years software engineering and/or production experience, ideally developing tools and workflows using the Maya C++ or Python APIs utilizing computer graphics algorithms and techniques
Demonstrated knowledge of Game and/or Film Production Pipelines
Experience and strong coding proficiency with C++ and Python.
Strong interpersonal and problem-solving skills, ability to work well in a cross-functional, high-performing team, and communicate highly technical information to customers
Strong technical troubleshooting skills
Exceptional organizational skills. Comfortable working independently to tackle challenges in a remote working environment.
Experience with AI/ML frameworks as well as working with Codex or other similar tools to aid in coding.
Fluent in spoken and written English.
Preferred Qualifications
Experience using or developing within other key Autodesk products. For example: Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, Flow Capture, RV, etc
Familiarity with C# or game engines (Unreal or Unity)
Learn More
About Autodesk
Welcome to Autodesk! Amazing things are created every day with our software – from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.
We take great pride in our culture here at Autodesk – it’s at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.
When you’re an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!
Salary transparency
Sales Careers
Working in sales at Autodesk allows you to build meaningful relationships with customers while growing your career. Join us and help make a better, more sustainable world. Learn more here: https://www.autodesk.com/careers/sales
Equal Employment Opportunity
At Autodesk, we're building a diverse workplace and an inclusive culture to give more people the chance to imagine, design, and make a better world. Autodesk is proud to be an equal opportunity employer and considers all qualified applicants for employment without regard to race, color, religion, age, sex, sexual orientation, gender, gender identity, national origin, disability, veteran status or any other legally protected characteristic. We also consider for employment all qualified applicants regardless of criminal histories, consistent with applicable law.
Belonging
We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: https://www.autodesk.com/company/global-belonging
In-Person Onboarding and Identity Verification
This role may require in-person onboarding and/or in-person ID verification.
Are you an existing contractor or consultant with Autodesk?
Please search for open jobs and apply internally (not on this external site).
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Frequently asked questions
What is the salary for Maya Software Engineer at Autodesk?
The estimated salary range for Maya Software Engineer at Autodesk is $139,000 - $249,000 USD per year.
Is Maya Software Engineer at Autodesk a remote job?
Yes, Maya Software Engineer at Autodesk is a remote position. Candidates in Montreal, QC, Portland, OR, Atlanta, GA, Toronto, ON, Denver, CO may be preferred.
What skills are required for Maya Software Engineer at Autodesk?
The required skills for Maya Software Engineer at Autodesk include: C++, Python, AI, Machine Learning.
What is the seniority level for Maya Software Engineer at Autodesk?
Maya Software Engineer at Autodesk is a Senior level position.
How do I apply for Maya Software Engineer at Autodesk?
You can view the full description and apply for Maya Software Engineer at Autodesk on EchoJobs: https://echojobs.io/job/autodesk-maya-software-engineer-embwz.