Apple

Systems Software Developer

Cupertino, CA US
USD 121k - 214k
Swift C++ Objective-C
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Description
Do you love creating elegant solutions to complex challenges? Do you thrive in a fast-paced, collaborative environment? If so, we would love to hear from you! Are you excited about writing systems software to help improve power and performance of Apple products? Would you enjoy developing software systems to detect and mitigate power and performance issues on Apple products? If this describes you, we would love to hear from you. The Core Telemetry Platform team is looking for an experienced software developer to join its team. This team builds and ships software systems on all Apple operating systems, which helps drive triage, data analytics and developer tools. You will have the opportunity to work across the stack, building our next generation platform to meet the increased demand and challenges to solve power and performance problems. You will have the opportunity to work on the latest Apple products spanning iOS, watchOS, macOS, tvOs, visionOS and build high quality, production software that would ship to billions of Apple customers!

We're looking for a motivated engineer with excellent programming, problem solving and communication skills. In this role, you will be working on design and development of systems software to help improve battery usage and performance of Apple products. This includes building infrastructure/platform for data collection, storage, querying to model energy usage, performance and server impact of different apps and software services. You would also be developing real-time analysis mechanisms to detect/mitigate issues and using analytics to understand large scale trends. To be successful in this role, you must have a solid foundation in software design/architecture coupled with good systems software understanding and excellent debug/triage skills.

B.S., M.S., or Ph.D. in Computer Science, Electrical Engineering, or equivalent Proficiency in object-oriented programming in a systems language (e.g. C++, Objective-C, Swift, C) Great foundation in software design and architecture Proficient system level understanding

Up to 2 years of embedded SW development experience Demonstrated innovative, critical thinking and troubleshooting skills to solve complex challenges Proficient system level understanding Excellent communication and collaboration skills

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $121,900 and $214,500, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Apple
Apple
Artificial Intelligence (AI) Consumer Electronics Hardware Mobile Devices Operating Systems Wearables

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