Apple

Media Playback Software Engineer

Cupertino, CA US
USD 175k - 312k
Streaming
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Description
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.

The Audio and Media Technologies Group (AMT) provides the media foundation across all of Apple’s innovative products. The CoreMedia engineering team within AMT is responsible for implementing software services around audiovisual media. This includes local media playback, video-on-demand and live streaming of multimedia content. Our media engine is used across Apple products such as Safari, TV, Photos, Music, Videos, FaceTime, iMovie on iOS, macOS and VisionOS as well as 3rd party applications. Our team is looking for an engineer who can help enhance our video playback pipeline by developing technology that powers real-time media playback features on all operating system platforms that Apple supports: iOS, macOS, watchOS, tvOS and visionOS. You’ll architect and develop core software that is incorporated in products and services across Apple. We are looking for a focused, meticulous engineer to develop code and work with other teams to get it coordinated and launched to our customers. This is an outstanding opportunity to be involved in something new from the beginning. It’s meaningful, fun, and exciting. It’s what makes us Apple. If you are ready for the challenge, we want to meet you!

Master's degree in Computer Science/Engineering, or equivalent You have knowledge of C

Experienced in key multimedia technologies such as DRM, FairPlay Streaming Familiarity with SoC bringup and validation Seasoned at media pipeline problem solving and debugging skills Experience using the CoreFoundation, AVFoundation and/or CoreMedia frameworks or equivalent technologies is a plus

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Apple
Apple
Artificial Intelligence (AI) Consumer Electronics Hardware Mobile Devices Operating Systems Wearables

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