- 2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience
- 3+ years of Video Games Industry (supporting title Development, Release, or Live Ops) experience
- Experience programming with at least one software programming language
- 3+ years of full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations experience
- Bachelor's degree in computer science or equivalent
Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit https://amazon.jobs/content/en/how-we-hire/accommodations for more information. If the country/region you’re applying in isn’t listed, please contact your Recruiting Partner.
The Kindle Publishing Tools (PubTools) team owns the self-service content creators tools. Our vision is to enable all content creators to prepare and publish their ideated work in a fast, easy, and low-cost manner to Kindle to provide the widest selection of high-quality books with unique Kindle features for our customers. We achieve this via our product portfolio: Kindle Create (KC), Kindle Previewer (KPR), Online Previewer (OPR) - which is integrated with KDP (Kindle Direct Publishing) title setup workflow.
Part of the team, you will invent, design and develop end-to-end products to make book creation experience simpler and high quality.
Key job responsibilities
• Collaborate with experienced cross-disciplinary Amazonians to conceive, design, and bring innovative products and services to customers.
• Design and implement system architecture and underlying components. Establish design principles, select design patterns, and instill best practices for software development across multiple teams
• Anticipate bottlenecks, make trade-offs, and balance the business needs versus technical constraints.
• Work in an agile, startup-like environment to deliver high-quality software.
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