Senior 3D Graphics Software Engineer
Location: South San Francisco, CA
Department: Software
The Senior 3D Graphics Software Engineer will play a key role in the small core software team, responsible for designing and developing the next generation of our real-time graphics rendering engine and content creation tools. They will enhance our art path and integrate it with our shader engine to achieve the next level of realism and performance.
The Hybrid Work requirement for this role consists of 2 days per week in-office at the company’s South San Francisco location, while the remaining 3 days per week can be worked remotely from a home office.
United States citizenship required due to restrictions on access to certain data.
Experience Required for this Position:
- Passion for real time computer graphics and solid software engineering principles
- 5+ years of experience in design and architecture of 3D real time graphics applications for the game, broadcast, entertainment or visual simulation industries
- Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
- In-depth knowledge of and experience programming in C and C++ languages
- Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
- Strong analytical and problem-solving skills
- Ability to work with export-controlled technology
Desired Competencies:
- Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
- Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
- Experience with next-generation graphics APIs such as Vulkan or DirectX 12
- Experience with multi-processing real time systems
- Experience developing image processing software
- Experience with defect tracking systems such as Bugzilla or Jira
- Experience with Configuration Management (CM) systems such as Perforce or Git
- Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery
Supervisory Requirements:
- None
Required Education, Eligibility and Experience:
- BS in Engineering, Computer Science or similar technical field
Salary Range: $180,000 - $220,000 USD per year
The above range is specific to CALIFORNIA and may not be applicable to other locations. The pay scale for this role is between $180,000 - $220,000. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.
This position description is not intended to be a complete listing of activities, duties or responsibilities that are required of the employee holding this position. Duties, responsibilities and activities may be changed or others may be assigned at any time by the Company with notice to the employee.
Aechelon Technology is an equal opportunity employer. We are committed to providing access and opportunities to individuals with disabilities. If you are an applicant who is unable to fully utilize/access our application process because of a disability, Aechelon Technology will provide a reasonable accommodation. Please send an email to [email protected] to request that accommodation, and please be sure to include a detailed description of your requested accommodation, your name and preferred method of contact.
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