About Strivr:
At the intersection of technology, science, business, and sports, Strivr offers the leading VR-based immersive learning platform that is changing the way employees train, learn, and perform. With a vision to elevate performance through immersive experience, we are redefining an industry and shaping the future of workforce development.
Strivr was founded in 2015 out of Stanford University’s Virtual Human Interaction Lab, using the football field as our proving ground. Since then, we have expanded from the athlete to the enterprise, partnering with leading Fortune 1000 companies including Bank of America, MGM Resorts, Sprouts, Verizon, and Walmart to innovate and elevate employee learning and development at scale.
More than just content inside a headset, Immersive Learning is a groundbreaking training methodology that combines the sense of presence in Virtual Reality with advanced learning theory, data science, and spatial design. It provides realistic, high-impact experiences driven by best practices across L&D, instructional design, immersive content development, data science, product design, and user experience. As the leading VR-based Immersive Learning solution for enterprises on the market today, Strivr’s platform enables the deployment of VR training at scale while serving as the bridge to the connected immersive worlds of tomorrow.
Recognized by Fast Company’s Most Innovative Companies three years in a row, a ‘Major Player’ by IDC in Soft Skills VR Training, and awarded by leading L&D analyst firm Brandon Hall, we take pride in our passion for innovation and use that energy to fuel our work. Our culture thrives on dignity, inclusion, accountability, transparency, and teamwork. We celebrate every win and learn from every loss. With a customer-focused mindset, we embrace continuous evolution and look forward to growing our team as we lead the industry forward!
About the team:
The Immersive Platform team at Strivr is developing an in-headset software platform with applications and services for virtual reality-based immersive experiences that define the future of learning. These services provide a seamless and intuitive experience for users including initial acclimation, launching training and non-training content, and viewing in-headset analytics, all while integrating with Strivr’s full-stack ecosystem for an integrated enterprise-grade solution. We target the latest consumer and prosumer grade VR headsets and build a scalable environment supporting single users all the way to fleets of thousands of headsets.
We are seeking software engineers who are passionate about Virtual and Mixed Reality (VR and MR) to build scalable immersive experience software targeting the latest immersive technologies and beyond.
What you will do:
- Design and implement software libraries, components, and services that will be used to create 3DOF and 6DOF-based experiences with a combination of 360 videos and CG models for immersive learning content
- Build foundational support for a wide matrix of VR devices running both natively and using WebXR
- Design and implement features in the immersive platform that improve user experience and facilitate ease of acclimation for new users
- Identify opportunities for improvements and evangelize them across partner teams
- Collaborate with and support engineers, designers, and artists to create high-quality visual experiences with efficient production workflows
- Identify, debug, and fix defects in code. Index high on testing and automation to identify systemic or problematic patterns and address them proactively to improve product and code quality
- Be a visible technical leader. Mentor and coach other engineers on the team
Minimum:
- 8+ years of experience in Unity3D, preferably targeting mobile devices
- Experience with VR/AR development
- Experience with WebXR development
- Ability to apply concepts in computer science around data structures and algorithms to solve problems with efficient and modular approaches
- Ability to employ a structured approach to break down and solve complex technical problems
Preferred:
- Experience with native Android development
- Experience design and implementing scalable UI frameworks in Unity
- Experience with unit testing, mocking, and dependency injection frameworks
- Practical experience with the application of architectural patterns (MVVM, MVC, etc.)
- Experience collaborating with cross-functional and geographically diverse teams
2 applies
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