Qualcomm

Senior Engineer - Unity 3D

Remote Hyderabad, India
Python Git API Unity Unreal C++ Android
Description

Engineer/Sr. Engineer XR CE

Job Posting Title

  • Engineer/Sr. Engineer,XR Developer Platforms

Justification

  • Staffing required for Snapdragon Spaces Customer Engineering OEMs Spaces support.

Job Profile

  • Engineer/Sr. Engineer

Job Description

Summary

Guide OEM engineers by listening to and resolving issues, unblocking them as they learn how to code to the platform features, reproducing and reporting any technical issues. This may be done online or in-person depending on the needs of the OEMs and the level of support required.

An ideal candidate would have a diverse background in the areas of both mobile AR and emergent VR/AR head-mounted display technologies, having experience building applications in the XR space.

Additionally, this role requires strong external communication skills, being able to work with developers who have a wide range of skillsets from beginner to advanced. The environment is fast-paced and requires cross-functional interaction daily so excellent communication, planning and execution skills are a must. This is a unique opportunity to work with cutting-edge AR hardware, and contribute to the future of mobile AR.

At the heart of the Qualcomm XR Business unit, we are passionate about next generation graphics technologies and delivering exceptional utilitarian Enterprise experiences.  Our highly creative teams are full of veteran game developers, artists, game engine experts and graphics enthusiasts who work on our latest GPU and gaming hardware innovations around mobile, PC, VR, and AR.

Job Description

Principal Duties & Responsibilities

  • Manage OEM and developer relationships and provide direct support both online and offline to assist developers in bringing their applications to life on the XR Unity platform.
  • Implement and customize feature requests from OEMs on Snapdragon XR platform.
  • Provide developers with advanced knowledge of Qualcomm’s current and future technology with a clear understanding of how they can leverage for immersive XR experiences.
  • Identify gaps and opportunities for improving our developer resources.
  • Collaborate with internal teams to create and maintain developer resources such as documentation, guides, sample code, and tutorials.
  • Collaborate with key internal stakeholders to understand the full capabilities of the Snapdragon Spaces XR development platform and roadmap; be able to clearly communicate to the developer community.
  • Collaborate with internal subject matter experts in technology, user experience and product design to improve the product based on developer feedback.

Minimum Qualifications

  • Bachelor's degree is in Engineering, Computer Science, Information Systems, or related field.
  • 1-3+ years of immersive (AR / VR / MR) industry experience in XR engineering
  • 1-2+ year AR/VR SDK experience
  • 1-2+ year of experience in Unreal Blueprint programming.
  • 3+ years in C++, OOPS concept for Game programming.
  • Basic knowledge of Android Framework
  • Experience working with mobile AR cross-platform applications.
  • Experience working with AR head-mounted display applications.
  • written and verbal communication skills
  • Strong interpersonal skills working with a range of developer experience levels.
  • The ability to develop and maintain solid, credible relationships both externally and internally.
  • Capable of resolving conflicts constructively
  • Ability to promote ideas persuasively.
  • Effective written and verbal communication skills
  • Highly collaborative and team player
  • Tendency to be curious and a life-long learner.
  • An understanding or knowledge of key technical concepts unique to XR
  • Flexibility to work outside your job scope.

Preferred Qualifications

  • 1-2+ years of experience in OpenXR SDK and Application development
  • 2+ years of AR-related experience.
  • Triaging and debugging skills.
  • Expertise with Unreal Game Engine
  • Ability to analyze and fix complex problems independently and multitask.
  • Awareness of Android high level Architecture, experience in Multimedia technologies like Camera, graphics, Video is a plus.
  • Familiarity with scripting language like python
  • Source code management tool git, gitlab etc
  • Must possess good oral/written/listening skills to work harmoniously with internal and external customers.
  • Understanding of modern mobile and AR/VR game engine rendering pipelines
  • Experience with graphics APIs (OpenGL, DirectX, Metal, Vulkan, Console APIs) a plus
  • Experience working through complete cycle of product development.
  • Experience working with geographically distributed teams.
Qualcomm
Qualcomm
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