Fortis Games

Staff Unity Gameplay Engineer - Multiplayer

Remote Canada
C#
Description

Who we are

At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.

We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.

About the role 

As the Staff Multiplayer Engineer, you will play an important role designing and building multiplayer tech for games that will last for years, collaborating and exchanging knowledge with multiple teams of talented and multidisciplinary developers. You will assist in scope definition, planning, work estimation and tracking; create and evaluate technical documents and processes to ensure the highest quality product.

What you’ll achieve 

  • Develop and maintain an efficient, scalable, and extensible netcode that will run on our game clients and game server, covering everything from lag compensation and client-side prediction to game object replication.
  • Create and review technical design documents for multiplayer game features, providing architectural direction.
  • Collaborate with game designers and other engineering teams to integrate network features seamlessly into gameplay mechanics and systems.

What you’ll need to be successful

  • Experience developing mobile games with Unity3D
  • Proven track record as a network programmer or similar for a multiplayer game that has shipped.
  • An in-depth understanding of game networking models, network protocols, socket programming, and real-time communication technologies and strategies.
  • Experience with network profiling, debugging and optimization tools to enhance network performance.
  • Strong proficiency in C#, Object-Oriented Programming (OOP) and design patterns, with a focus on SOLID principles.
  • Strict adherence to developing with unit and integration testing in mind
  • High-energy, hands-on individual with attention to detail and comfortable in an agile environment.
  • Must be proactive, self-directed, and organized.
  • Management skills, including capacity to provide feedback to and help direct the multiplayer systems programmers.
  • Strong communication skills, both verbal and written.

Why join us

There are many reasons to join us, but here are a few:

  • We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
  • We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
  • Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming

Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Fortis Games
Fortis Games
Gaming PC Games Video Games

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